Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-23 17:58:38, ended 2021-12-25 00:16:20. Wollwoll, chaotic male elven Wizard --- --- ---.--..| --- ------------------ ----.....^.| |.|---|................|--------------|.|.......- |.|...|..=.............|.)%|..|...|...|..|...---- ---- ----.|...-..--|--.........|.)[|..|...|...|..|-..| |..| --....|...|..|...|..-----..|.@.|..|-|---|--..||.-- |..---.....-----..|...|--|.(.|..--|---|-.........---.| --................|...| |((.-..)@.........-----....>| --...............|---|% |((.|.?.%(@--+-...| |..---- |...--...----...|.((||------..SS..| |...-...|..| |-..|---.| +...|(!(|.........f@..| |...|...|..| |...| |.| |...|...|-|-.....---|-------------.---- ----.|.| |.- --...--|-|..|..-.-|/.)..)..............-- | ---- |....|-- |. |........|..|..|..|----....---------........- --...--.---------. |.(#.....----..|..|.!.-....|......||........- |......<............|-(...{........|..|%..|....-...._.||.........- |............----. --..|....#.....--------....|..)...||............. -- |.---.....| |.......|-.....)..)............|---------..--..--.-- -- ---.--- -------------------------------- --- --- -- -- Wollwoll the Thaumaturge St:25 Dx:13 Co:15 In:18 Wi:14 Ch:9 Chaotic Dlvl:6 $:283 HP:0(51) Pw:51(85) AC:7 Xp:7/979 T:3004 Latest messages: Unknown command '^M'. In what direction? 8 The spell hits the water moccasin! The water moccasin bites! The water moccasin bites! The water moccasin bites! Unknown command '^M'. You can't move diagonally into an intact doorway. In what direction? 8 The spell hits the water moccasin! You kill the water moccasin! You feel more confident in your spell casting skills. The water moccasin bites! You are now more skilled in attack spells. In what direction? 7 The spell misses the water moccasin. The spell hits the water moccasin! You kill the water moccasin! The water moccasin bites! In what direction? 7 The spell hits the water moccasin! In what direction? 7 The spell misses the water moccasin. The water moccasin bites! The water moccasin's bite was poisoned! The poison doesn't seem to affect you. It just misses! You fail to cast the spell correctly. The water moccasin bites! A water moccasin was hidden under a water moccasin corpse! The water moccasin bites! You can't move diagonally into an intact doorway. What do you want to write with? You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The water moccasin turns to flee. The water moccasin turns to flee. What do you want to write with? Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with your fingertip. What do you want to add to the writing in the dust here? Elbereth What do you want to write with? Never mind. What do you want to drink? Ooph! This tastes like liquid fire! Call a cyan potion: booze The water moccasin bites! You die... Tuktoyaktuk looks at your corpse, shakes his head, and sighs. Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 283 gold pieces Weapons (')') K - a +0 dagger (weapon in hand) U - 19 +0 daggers (at the ready) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 pair of water walking boots (being worn) O - an uncursed +0 pair of gauntlets of power (being worn) Comestibles ('%') t - 3 uncursed food rations u - an uncursed clove of garlic y - an uncursed tripe ration B - 2 uncursed lichen corpses P - 2 uncursed Kimchis of Yendor Scrolls ('?') i - an uncursed scroll of destroy armor k - an uncursed scroll of genocide q - a cursed scroll of enchant weapon x - an uncursed scroll of amnesia A - an uncursed scroll of light C - a cursed scroll of remove curse T - a cursed scroll of light W - a cursed scroll of taming Z - a blessed scroll of blank paper Spellbooks ('+') j - a cursed spellbook of stone to flesh l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters R - a cursed spellbook of cure sickness V - an uncursed spellbook of slow monster Potions ('!') f - an uncursed potion of invisibility g - an uncursed potion of monster detection h - an uncursed potion of sleeping r - a cursed potion of booze w - an uncursed potion of confusion F - a cursed potion of monster detection M - 2 uncursed potions of fruit juice Rings ('=') a - an uncursed ring of stealth d - an uncursed ring of invisibility (on right hand) e - an uncursed ring of poison resistance z - a cursed ring of conflict I - an uncursed ring of teleport control Wands ('/') c - a wand of speed monster (0:7) N - a wand of light (0:12) Q - a cursed wand of sleep (0:4) Tools ('(') n - a magic marker (0:53) o - an uncursed bell v - a cursed tooled horn H - a horn of plenty (0:4) Y - an uncursed lock pick Gems/Stones ('*') s - 3 uncursed worthless pieces of yellow glass D - an uncursed worthless piece of blue glass E - an uncursed worthless piece of yellowish brown glass G - an uncursed agate stone J - an uncursed worthless piece of violet glass L - an uncursed worthless piece of green glass S - 2 uncursed emeralds Wollwoll the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 3004 turns ago. It was the midnight hour. You had 979 experience points, 301 more were needed to attain level 8. Basics: You had 0 out of 51 hit points. You had 51 out of 85 energy points (spell power). Your armor class was 7. Your wallet contained 283 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:11, innate limit:18). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You had infravision. You were invisible to others. You could walk on water. You were warded. You were fast. You are dead. Vanquished creatures: a ghost 2 large mimics a watchman a dingo 9 water moccasins an imp a wood nymph a water nymph 7 gnome lords a guardian naga hatchling a straw golem a paper golem 2 giant ants 6 dwarves 3 hill orcs 3 rothes 2 giant bats 2 orc zombies an iguana an acid blob 3 hobbits a large kobold a yellow mold a red mold 26 gnomes 6 jackals a fox a kobold 2 goblins a sewer rat 3 grid bugs 4 lichens a kobold zombie 3 newts 101 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains, a grave, some trees. Final resting place for you, killed by a water moccasin, Wollwoll-Wiz-Elf-Mal-Cha, killed by a paper golem, while fainted from lack of food. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Wollwoll | | 283 Au | | killed by a | | water moccasin | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Wollwoll the Wizard... You died in The Gnomish Mines on dungeon level 6 with 4421 points, and 283 pieces of gold, after 3004 moves. You were level 7 with a maximum of 51 hit points when you died.