Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-23 17:26:46, ended 2021-12-23 17:28:29. Wollwoll, chaotic male elven Wizard -------- |....@f| |......| |......| | |......| |..... .$...... ------------ | ------.- ...........| # |........... # #.......>...| #### ####|..........| # # ------------ -.-.----- # |..)....| ### |.^.%)..| # |.......| ### |.....<.| # |........##### --------- Wollwoll the Evoker St:11 Dx:9 Co:13 In:20 Wi:13 Ch:9 Chaotic Dlvl:1 $:9 HP:6(11) Pw:9(9) AC:9 Xp:1/1 T:156 Latest messages: In what direction? 7 WHAMMM!!! Tekaaluk picks up an arrow. Tekaaluk drops an arrow. What do you want to call this dungeon level? vault In what direction? 7 WHAMMM!!! In what direction? 7 WHAMMM!!! In what direction? 7 WHAMMM!!! In what direction? 7 As you kick the door, it crashes open! It's solid stone. The corridor widens here. It's solid stone. It's solid stone. Ouch! You bump into a door. In what direction? 8 WHAMMM!!! In what direction? 8 WHAMMM!!! In what direction? 8 As you kick the door, it crashes open! In what direction? Tekaaluk picks up a scroll. Tekaaluk misses the sewer rat. You kill the sewer rat! Tekaaluk drops a scroll. Tekaaluk picks up a scroll. You see here a large box. Tekaaluk drops a scroll. Tekaaluk picks up a scroll. Tekaaluk drops a scroll. Tekaaluk picks up a scroll. Tekaaluk drops a scroll. Unknown command '^M'. There is a large box here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. Tekaaluk picks up a scroll. Tekaaluk drops a scroll. Tekaaluk picks up a scroll. Tekaaluk drops a scroll. You succeed in forcing the lock. In fact, you've totally destroyed the large box. A gem is destroyed! You see a carafe shatter! A scroll is torn to shreds! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 9 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 chain mail Comestibles ('%') r - 2 uncursed eggs Scrolls ('?') i - an uncursed scroll of destroy armor j - an uncursed scroll of light k - an uncursed scroll of taming o - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of stone to flesh Potions ('!') f - a blessed potion of oil g - an uncursed potion of invisibility h - an uncursed potion of polymorph Rings ('=') d - an uncursed ring of stealth e - an uncursed +2 ring of gain constitution Wands ('/') c - a wand of fire (0:8) Tools ('(') n - an uncursed bugle s - an uncursed tin whistle Gems/Stones ('*') p - an uncursed worthless piece of green glass Wollwoll the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 156 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 6 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 9 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a sewer rat No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "vault" <- You were here. Level 2: Goodbye Wollwoll the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 63 points, and 9 pieces of gold, after 156 moves. You were level 1 with a maximum of 11 hit points when you quit.