Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-19 03:22:10, ended 2021-12-19 03:26:06. Wollwoll, chaotic male elven Wizard ## --------------- # -------- |.......^......## ------------ |...<..| |.............| #####|..........| |......-# ###########|........^....| ###|...fd.....| |......|#### #-----#####..............| ###.....&@....| |......|######|..#|# --------------- # ------------ -------- ## |....# ##### ###....| # # |...| # ) |...| ############### ##...).###### ----- Wollwoll the Evoker St:13 Dx:5 Co:16 In:17 Wi:10 Ch:9 Chaotic Dlvl:2 $:14 HP:0(11) Pw:7(7) AC:10 Xp:1/0 T:373 Latest messages: As you kick the door, it crashes open! In what direction? Tekaaluk picks up a thonged club. The corridor widens here. Tekaaluk drops a thonged club. You swap places with Tekaaluk. Tekaaluk drops a thonged club. The corridor widens here. The corridor widens here. You feel very attracted to the succubus. The succubus murmurs sweet nothings into your ear. Time stands still while you and the succubus lie in each other's arms... The succubus seems to have enjoyed it more than you... You feel exhausted. The succubus demands that you pay her, but you refuse... Unknown command '^M'. You feel very attracted to the succubus. The succubus murmurs sweet nothings into your ear. Time stands still while you and the succubus lie in each other's arms... You seem to have enjoyed it more than the succubus... You feel restored to health! The succubus demands that you pay her, but you refuse... You stop in front of an anti-magic field. It's a wall. It's a wall. You miss the succubus. The succubus acts as though she has got a headache. The succubus hits! The succubus hits! You stop. Tekaaluk is in the way! The succubus acts as though she has got a headache. The succubus hits! The succubus hits! Unknown command '^M'. The jackal bites! You hear some noises. What do you want to use or apply? Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The jackal turns to flee. Tekaaluk turns to flee. Tekaaluk bites the jackal. The jackal misses Tekaaluk. Tekaaluk misses the jackal. What do you want to drink? Yecch! This stuff tastes like poison. Your muscles won't obey you. You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 14 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - a cursed +0 cloak of magic resistance p - an uncursed +0 dwarvish iron helm Scrolls ('?') i - 2 uncursed scrolls of identify j - an uncursed scroll of light Spellbooks ('+') k - a cursed spellbook of force bolt l - a cursed spellbook of wizard lock Potions ('!') f - an uncursed potion of gain ability g - a cursed potion of levitation h - an uncursed potion of object detection Rings ('=') d - an uncursed +1 ring of gain constitution (on right hand) e - an uncursed ring of shock resistance (on left hand) Wands ('/') c - a wand of secret door detection (0:15) Tools ('(') m - an uncursed tooled horn Wollwoll the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 373 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 10. Your wallet contained 14 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 5 (peak:11, limit:18). Your constitution was 16 (base:15, limit:16). Your intelligence was 17 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. You were not wearing any armor. Final Attributes: You were aligned. You were shock resistant. You had infravision. You were lucky. You are dead. Vanquished creatures: 3 jackals a sewer rat 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: "sink" <- You were here. A sink. Final resting place for you, killed by a contaminated potion. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Wollwoll | | 14 Au | | killed by a | | contaminated | | potion | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Wollwoll the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 73 points, and 14 pieces of gold, after 373 moves. You were level 1 with a maximum of 11 hit points when you died.