Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-23 19:29:48, ended 2021-09-23 19:30:21. Wollwoll, chaotic male elven Wizard # # ### #### --------# |.......# |..f...| |.@.{..| -------- Wollwoll the Evoker St:11 Dx:9 Co:16 In:17 Wi:11 Ch:14 Chaotic Dlvl:1 $:4 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:55 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello Wollwoll, welcome to NetHack! You are a chaotic male elven Wizard. You are lucky! Full moon tonight. $ - 4 gold pieces. You swap places with Tekaaluk. You swap places with Tekaaluk. In what direction? 6 As you kick the door, it crashes open! It's solid stone. The corridor widens here. You swap places with Tekaaluk. You swap places with Tekaaluk. It's solid stone. It's solid stone. It's solid stone. It's solid stone. It's solid stone. You stop. Tekaaluk is in the way! You swap places with Tekaaluk. It's a wall. You swap places with Tekaaluk. It's solid stone. It's solid stone. It's solid stone. It's a wall. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 4 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') h - 2 uncursed scrolls of identify i - an uncursed scroll of food detection Spellbooks ('+') j - a blessed spellbook of force bolt k - an uncursed spellbook of cure sickness Potions ('!') f - an uncursed potion of gain level g - 2 uncursed potions of blindness Rings ('=') d - an uncursed +1 ring of protection e - an uncursed ring of fire resistance Wands ('/') c - a wand of lightning (0:6) Tools ('(') l - an uncursed bugle Wollwoll the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 55 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 4 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. A fountain. Goodbye Wollwoll the Wizard... You and Tekaaluk escaped from the dungeon with 5 points, and 4 pieces of gold, after 55 moves. You were level 1 with a maximum of 11 hit points when you escaped.