Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-18 08:31:57, ended 2021-06-18 12:37:09. Ninetale, chaotic male human Monk 3 2 ############ ###@H#&##%## #% ## ##### ####< Ninetale the Student of Stones St:18 Dx:18 Co:17 In:13 Wi:13 Ch:10 Chaotic Dlvl:24 $:0 HP:0(70) Pw:55(59) AC:4 Xp:10/6802 T:16971 Latest messages: The ettin mummy is destroyed! You stop. Mary is in the way! What do you want to use or apply? [aceg-jlpqw-yA-CFKLNPRTUW or ?*] c You produce a strange whistling sound. What do you want to use or apply? [aceg-jlpqw-yA-CFKLNPRTUW or ?*] c You produce a strange whistling sound. You swap places with Mary. Pick an object. H a giant humanoid (minotaur) You stop. Mary is in the way! Alex swings his runed broadsword at the giant zombie. Alex hits the giant zombie. Alex swings his runed broadsword at the giant zombie. Alex hits the giant zombie. Alex hits the giant zombie. The giant zombie misses Alex. The giant zombie misses Alex. Unknown command ' '. Unknown command ' '. You hear some noises in the distance. You hear some noises. What do you want to take off? [bmnHI or ?*] I You were wearing an uncursed +0 shield of reflection. What do you want to take off? [bmnH or ?*] * You hear some noises in the distance. You hear some noises. You finish taking off your helm. What do you want to take off? [bnH or ?*] * You hear some noises in the distance. Mary thrusts her broad short sword at the giant zombie. Mary hits the giant zombie. Mary thrusts her broad short sword at the giant zombie. Mary hits the giant zombie. The giant zombie is destroyed! You hear some noises. You finish taking off your boots. You hear some noises in the distance. You fail to cast the spell correctly. You fail to cast the spell correctly. What do you want to zap? [ghpqA-CFKLNRTUW or ?*] * Nothing happens. The minotaur hits! The minotaur hits! The minotaur butts! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Amulets ('"') z - an uncursed amulet versus poison (being worn) Weapons (')') f - 7 +0 daggers (at the ready) Armor ('[') b - a blessed +1 pair of iron shoes m - a blessed +1 orcish helm n - an uncursed +2 pair of leather gloves (being worn) o - an uncursed +0 mummy wrapping H - a blessed fireproof +2 cloak of magic resistance (being worn) I - an uncursed +0 shield of reflection Comestibles ('%') Q - an uncursed lembas wafer Y - an uncursed lizard corpse Rings ('=') O - an uncursed ring of poison resistance Wands ('/') g - a wand of teleportation named 0 (0:6) h - a wand of digging named 1 (0:7) p - a wand of magic missile (0:7) q - a blessed wand of striking (0:4) A - a wand of teleportation named 4 (0:0) B - a wand of striking (0:7) C - a cursed wand of create monster named 1 (0:12) F - a wand of cold named 5 (0:2) K - a wand of undead turning named 7 (0:1) L - a wand of secret door detection named 3 (0:11) N - a wand of striking (0:7) R - a wand of magic missile named 1 (0:2) T - a wand of striking (0:5) U - a wand of speed monster (0:6) W - a wand of speed monster named 3 (0:4) Tools ('(') a - a +0 unicorn horn named fir poi elc c - an uncursed magic whistle e - an uncursed magic lamp (lit) i - a blessed bag of holding containing 52 items j - a magic marker (0:30) l - an uncursed skeleton key w - an uncursed tooled horn named tooled x - an uncursed stethoscope P - an uncursed towel Gems/Stones ('*') y - an uncursed luckstone D - 2 uncursed worthless pieces of red glass Contents of the bag of holding: 15263 gold pieces a cursed amulet of change named cursed a cursed amulet of reflection named cursed? an uncursed +0 pair of kicking boots an uncursed Kimchi of Yendor 2 uncursed cram rations an uncursed food ration an uncursed melon an uncursed tripe ration an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain ability 2 blessed potions of healing 2 uncursed potions of healing 3 uncursed potions of healing an uncursed potion of invisibility an uncursed potion of oil a cursed potion of oil an uncursed potion of polymorph an uncursed potion of restore ability an uncursed potion of sleeping a potion of holy water 3 uncursed potions of water an uncursed ring of fire resistance an uncursed ring of invisibility an uncursed ring of regeneration an uncursed ring of searching a cursed ring of teleportation named cursed a +0 pick-axe 2 uncursed tallow candles 4 uncursed wax candles a cursed wax candle 2 uncursed amethyst stones 2 uncursed diamonds 7 uncursed emeralds an uncursed fluorite stone an uncursed garnet stone an uncursed jacinth stone 2 uncursed jasper stones an uncursed jet stone an uncursed obsidian stone 2 uncursed rubies 2 uncursed worthless pieces of black glass 4 uncursed worthless pieces of blue glass 4 uncursed worthless pieces of green glass 4 uncursed worthless pieces of orange glass 7 uncursed worthless pieces of red glass 9 uncursed worthless pieces of violet glass 5 uncursed worthless pieces of white glass 4 uncursed worthless pieces of yellow glass an uncursed flint stone Ninetale the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were chaotic, nominally on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 24. You entered the dungeon 16971 turns ago. You had 6802 experience points, 3198 more were needed to attain level 11. Basics: You had 0 out of 70 hit points. You had 55 out of 59 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$"!=/' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa 2 titanotheres 3 shopkeepers an aligned priest a nurse 9 black puddings a watch captain a ghost a queen bee a giant mimic 3 long worms a rock troll an umber hulk 5 large mimics 2 stalkers 2 earth elementals a hill giant a giant mummy 2 black nagas 2 giant zombies an elf-lord 6 small mimics a glass piercer 2 warhorses 2 ettin mummies 4 gelatinous cubes a pyrolisk 4 large dogs a freezing sphere 4 shocking spheres a large cat 4 gargoyles 2 dwarf kings 5 tengu 2 ochre jellies 3 leocrottas a human mummy a red naga 2 pythons 3 pit vipers a cobra a wraith a carnivorous ape 3 leather golems a Grey-elf 4 watchmen 4 succubi 2 incubi a chameleon a crocodile 2 giant beetles 2 quivering blobs 2 cockatrices 4 wolves 2 winter wolf cubs a lynx a panther 2 gremlins 2 spotted jellies 2 leprechauns 2 orc-captains 2 iron piercers a mumak 2 scorpions a horse 2 ice vortices a baby long worm a black light 3 vampire bats 4 gnome kings 2 orc mummies 2 dwarf mummies a brown pudding a rust monster 3 owlbears 2 yetis 3 gold golems 2 werewolves 4 lizards a dingo a dog a jaguar a white unicorn 3 dust vortices 31 ravens 2 plains centaurs 2 snakes 3 water moccasins 3 apes a rope golem a Woodland-elf 2 bugbears 2 quasits 3 wood nymphs 4 water nymphs 2 mountain nymphs 3 Mordor orcs 3 rock moles a pony 3 fog clouds a yellow light a violet fungus 17 gnome lords 7 gnomish wizards a kobold mummy a black naga hatchling a guardian naga hatchling 2 gray oozes 11 elf zombies a straw golem 3 paper golems a baby crocodile 3 giant ants a little dog 6 floating eyes 2 kittens 17 dwarves a homunculus 2 kobold shamans 4 hill orcs 3 rothes a centipede a giant bat a monkey an orc zombie a dwarf zombie 4 iguanas 27 killer bees 2 acid blobs 5 coyotes 9 hobbits a large kobold a giant rat 4 cave spiders a yellow mold 55 gnomes a Keystone Kop a garter snake 5 gnome zombies 4 geckos 11 jackals 2 foxes 2 kobolds 3 goblins 2 sewer rats 9 grid bugs 2 bats 4 lichens a kobold zombie 6 newts 495 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 24 Level 1: Level 2: A fountain. Level 3: Some fountains. Level 4: Stairs down to The Gnomish Mines. Level 5: "!" Level 6: A fountain. Level 7: An altar, a fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: Level 11: An altar. Level 12: A grave. Level 13: A sink. Level 14: Summoned by the Grand Master. Level 15: A fountain. Level 16: A primitive area. Level 17: A sink, a grave. Level 18: Level 19: A sink. Level 20: A fountain. Level 21: A fountain. Level 22: A fountain, many trees. Level 23: Level 24: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, a fountain. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ninetale | | 15263 Au | | killed by a | | minotaur | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ninetale the Monk... You died in The Dungeons of Doom on dungeon level 24 with 47503 points, and 15263 pieces of gold, after 16971 moves. You were level 10 with a maximum of 70 hit points when you died.