Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-24 10:39:47, ended 2024-06-24 10:41:28. Cryingnoob, neutral female gnomish Wizard ------ -------------- ------------ -....| |............| |..........| ----- |....| #-............| |..........-#########-...| |....| #|............| |..........| |<..| ###...|.| #-----------.-- |..........-#### ##|...|# ######## |....| ### # ------------ ## #.....#### ---.-- # # ### |...|# # # # ###---.- ## # ##### ###### # # # #####r *@#f# `### # -----|- --------# --.-----.- |....(-####........######-........| |..>..| |......|# |........| |.....| |......| |........| ------- |......+ ---------- |......| -------- Cryingnoob the Evoker St:9 Dx:14 Co:12 In:19 Wi:11 Ch:10 Neutral Dlvl:4 $:26 HP:11(11) Pw:4(9) AC:9 Xp:1/7 T:517 Burdened Latest messages: You have a little trouble lifting a - a blessed +1 quarterstaff. Your movements are slowed slightly because of your load. Something is engraved here on the headstone. You read: "Saved by the bell!". You see here a bell. Navitang picks up a bell. You stop in front of the door. The door opens. You stop in front of the door. Navitang drops a bell. You fall down the stairs. You sense the presence of monsters. (For instructions type a '?') You climb up the stairs. The door resists! Navitang picks up a bell. The door opens. Navitang drops a bell. You swap places with Navitang. You hear some noises. Navitang bites the gecko. The gecko is killed! It's solid stone. It's solid stone. You find a hidden passage. It's a wall. You find a hidden door. The door resists! The door resists! The door resists! The door resists! The door opens. It's a wall. A boulder blocks your path. You stop. Navitang is in the way! It's a wall. It's solid stone. It's a wall. You swap places with Navitang. A boulder blocks your path. With great effort you move the boulder. You try to move the boulder, but in vain. In what direction? 4 The boulder falls apart. You hear a crumbling sound. The spell hits it. You kill the hobbit! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 26 gold pieces Amulets ('"') o - an uncursed amulet of reflection (being worn) Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 scale mail Comestibles ('%') r - an uncursed food ration Scrolls ('?') i - 2 uncursed scrolls of enchant weapon j - a blessed scroll of confuse monster p - a cursed scroll of magic mapping u - an uncursed scroll of teleportation Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions ('!') f - an uncursed potion of gain level g - an uncursed potion of paralysis h - an uncursed potion of gain energy q - an uncursed potion of paralysis s - an uncursed potion of booze Rings ('=') d - an uncursed +1 ring of gain constitution e - an uncursed ring of teleport control Wands ('/') c - a wand of digging (0:7) t - a wand of striking (0:4) Tools ('(') m - a magic marker (0:43) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 517 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had all 11 hit points. You had 4 out of 9 energy points (spell power). Your armor class was 9. Your wallet contained 26 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were warded. You had reflection. You survived. Vanquished creatures: a hobbit 2 geckos a jackal a lichen a newt 6 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Level 3: Level 4: <- You were here. A grave. Level 5: Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 254 points, and 26 pieces of gold, after 517 moves. You were level 1 with a maximum of 11 hit points when you quit.