Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-15 13:43:58, ended 2024-06-15 22:41:37. Cryingnoob, neutral female gnomish Wizard -------- ------------ |o.....| |.....#....| |......| |..........| ------- ---------- |......| |..........| |.....|###########-........| |.......# #-..........| +.....|# |........| |......|# #|..........| |.._..|###########-....>...| ---.--|-# #|..........| ....|# |.....{..| # # # #----|------- -|- # .........| ###### # ############# ##### |........| # # # ## # ### #### ---------- ### ###### ############## # # # # -.-----.-------- # # #### # |..............| ### # #-----# |..............| ----- -.---#### #|...|# |..............| |..+| |.{.-# #|...-# |..............| |.u<| ###########....| #....| ---------------- |.{..## |...+ ###----- ----- ----- Cryingnoob the Evoker St:17 Dx:12 Co:16 In:19 Wi:9 Ch:11 Neutral Dlvl:12 $:8029 HP:0(19) Pw:10(10) AC:-12 Xp:1/0 T:13977 Burdened Latest messages: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... The black unicorn attacks a spot beside you. The black unicorn misses! The black unicorn just misses! The black unicorn misses! The black unicorn misses! The black unicorn misses! The black unicorn kicks! The black unicorn butts! The black unicorn kicks! You hear someone beseeching Anhur. You hear the splashing of a naiad. It's solid stone. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You hear someone praising Anhur. You stop in front of the door. The door opens. A black unicorn blocks your path. The black unicorn lunges wildly and misses! You hear someone praising Anhur. You have a little trouble lifting u - a velvet spellbook. You have a little trouble lifting P - a spellbook of detect monsters. U - a spellbook of turn undead. You rebalance your load. Movement is difficult. What do you want to drop? [$a-gi-wyA-QS-X or ?*] U You drop a spellbook of turn undead. Your movements are only slowed slightly by your load. You hear someone beseeching Anhur. You begin bashing monsters with your pick-axe. You miss the black unicorn. The black unicorn misses! The black unicorn misses! The black unicorn misses! The black unicorn misses! The black unicorn just misses! The black unicorn misses! The black unicorn misses! The black unicorn kicks! The black unicorn butts! The black unicorn kicks! The black unicorn misses! The black unicorn kicks! The black unicorn attacks a spot beside you. The black unicorn strikes at thin air! The black unicorn butts! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 8029 gold pieces Weapons (')') w - a blessed -3 orcish dagger Armor ('[') a - an uncursed +0 cloak of magic resistance (being worn) m - an uncursed +0 mummy wrapping y - an uncursed +0 dwarvish iron helm (being worn) D - an uncursed +0 elven mithril-coat (being worn) I - a blessed +0 pair of leather gloves (being worn) O - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') i - an uncursed lizard corpse G - 3 uncursed tripe rations J - 17 uncursed lumps of royal jelly Q - an uncursed Kimchi of Yendor Scrolls ('?') n - an uncursed scroll of identify p - 2 uncursed scrolls of gold detection t - an uncursed scroll of blank paper C - 2 uncursed scrolls of teleportation E - an uncursed scroll of light S - an uncursed scroll of magic mapping T - a blessed scroll of light Spellbooks ('+') u - an uncursed spellbook of charm monster N - an uncursed spellbook of healing P - an uncursed spellbook of detect monsters Potions ('!') k - a cursed potion of oil v - 3 uncursed potions of object detection F - an uncursed potion of sleeping H - a cursed potion of gain ability K - a blessed potion of gain energy Rings ('=') B - an uncursed ring of slow digestion Wands ('/') c - a wand of light (0:12) f - a blessed wand of make invisible (0:5) g - a wand of undead turning (0:2) A - a wand of striking (0:7) L - a cursed wand of speed monster (0:3) M - a wand of digging (0:5) W - a wand of digging (0:6) Tools ('(') b - an uncursed towel d - an uncursed magic lamp (lit) e - a +0 pick-axe (weapon in hand) j - an uncursed brass lantern l - an uncursed skeleton key o - an uncursed sack containing 21 items q - a +0 unicorn horn r - an uncursed skeleton key named rpois s - an uncursed leash V - a cursed expensive camera (0:37) Gems/Stones ('*') X - an uncursed luckstone Contents of the sack: 579 gold pieces 2 uncursed Kimchis of Yendor an uncursed Kimchi of Yendor 2 uncursed food rations an uncursed tin of homunculus meat an uncursed tin of homunculus meat an uncursed scroll of scare monster 3 potions of holy water a potion of unholy water an uncursed ring of polymorph control a cursed ring of searching an uncursed ring of protection from shape changers a cursed oil lamp a magic marker (0:96) an uncursed turquoise stone 5 uncursed emeralds an uncursed garnet stone 2 cursed dilithium crystals an uncursed diamond an uncursed topaz stone an uncursed luckstone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 13977 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 19 hit points. You had all 10 energy points (spell power). Your armor class was -12. Your wallet contained 8029 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were invisible. You had a large defense bonus (+11). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: a ghost 2 queen bees a small mimic 2 large dogs a shocking sphere 2 large cats a leather golem 2 watchmen a wolf a leprechaun 2 giant spiders a werewolf a lizard a white unicorn a raven a gnome mummy 3 human zombies a quasit 2 wood nymphs a water nymph an orc shaman a rock mole a pony 5 fog clouds 3 shriekers 2 violet fungi a gnome lord a golden naga hatchling 2 gray oozes a straw golem 3 baby crocodiles a giant ant a little dog 7 floating eyes a kitten 7 dwarves 3 homunculi a kobold lord a kobold shaman 6 hill orcs 5 rothes 10 giant bats 7 dwarf zombies a wererat a werejackal 4 iguanas 46 killer bees 6 acid blobs 5 coyotes 5 gas spores 12 hobbits 5 large kobolds 6 hobgoblins 7 giant rats 7 cave spiders a brown mold 6 yellow molds 2 green molds 2 red molds 15 gnomes 4 garter snakes 6 gnome zombies 8 geckos 16 jackals 3 foxes 2 kobolds 2 goblins 7 sewer rats 9 grid bugs 2 bats 11 lichens 4 kobold zombies 10 newts 314 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 17 Level 1: "va" Level 2: A fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: An armor shop. Level 5: A fountain, a grave. Level 6: Many fountains. Level 7: "storge" Many fountains. Level 8: Level 9: "storge" Some altars, some fountains. Level 10: Level 11: A fountain. Level 12: <- You were here. A temple, many fountains, a sink. Final resting place for you, killed by a black unicorn. Level 13: Level 14: A fountain. Level 15: "quest" A primitive area. Summoned by Neferet the Green. Level 16: A fountain. Level 17: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: Level 8: Level 9: Level 10: A grave. Final resting place for Cryingnoob-Wiz-Gno-Fem-Neu, killed by a giant bat. Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 8608 Au | | killed by a | | black unicorn | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 8568 points, and 8608 pieces of gold, after 13977 moves. You were level 1 with a maximum of 19 hit points when you died.