Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-10 11:59:43, ended 2024-06-10 12:00:19. Cryingnoob, neutral female gnomish Wizard ----- |...-###### |...| |...| |....## ----- ## # # # # # # # # #-----+---------- #.<.............+ |..............| | |...............#####################f#@Z -...>| ---------------- ----- Cryingnoob the Evoker St:9 Dx:16 Co:10 In:19 Wi:11 Ch:10 Neutral Dlvl:1 $:7 HP:8(11) Pw:3(8) AC:9 Xp:1/0 T:140 Latest messages: Navitang misses the grid bug. The grid bug bites! You get zapped! Navitang misses the grid bug. The grid bug bites! You get zapped! Navitang bites the grid bug. The grid bug is killed! $ - 5 gold pieces. The door opens. It's solid stone. It's solid stone. You swap places with Navitang. You can't move diagonally out of an intact doorway. You can't move diagonally out of an intact doorway. It's a wall. It's solid stone. You swap places with Navitang. A newt blocks your path. The newt bites! The newt bites! The newt bites! Navitang misses the newt. Navitang misses the newt. The newt bites! Navitang bites the newt. The newt is killed! A boulder blocks your path. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. In what direction? 6 The boulder falls apart. You see here 19 rocks. It's solid stone. It's solid stone. You find a hidden passage. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of confuse monster j - 2 uncursed scrolls of teleportation Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions ('!') f - an uncursed potion of paralysis g - an uncursed potion of confusion h - an uncursed potion of sleeping Rings ('=') d - an uncursed ring of poison resistance e - an uncursed ring of teleport control Wands ('/') c - a wand of fire (0:5) Tools ('(') m - a magic marker (0:79) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 140 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 8 out of 11 hit points. You had 3 out of 8 energy points (spell power). Your armor class was 9. Your wallet contained 7 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a grid bug a newt 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 7 points, and 7 pieces of gold, after 140 moves. You were level 1 with a maximum of 11 hit points when you quit.