Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-10 11:38:30, ended 2024-06-10 11:38:49. Cryingnoob, neutral female gnomish Wizard ----- |@.k| ...<. |.f.| ----- Cryingnoob the Evoker St:14 Dx:14 Co:13 In:19 Wi:7 Ch:10 Neutral Dlvl:1 $:3 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:5 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello Cryingnoob, welcome to NetHack! You are a neutral female gnomish Wizard. A grid bug blocks your path. n - a silver wand. $ - 3 gold pieces. What do you want to write with? [- acden or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? x Navitang misses the grid bug. Navitang bites the grid bug. The grid bug is killed! What do you want to write with? [- acden or ?*] n Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a silver wand. What do you want to add to the writing in the dust here? x A few ice cubes drop from the wand. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - 2 uncursed scrolls of remove curse j - an uncursed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions ('!') f - an uncursed potion of fruit juice g - an uncursed potion of gain level h - an uncursed potion of invisibility Rings ('=') d - an uncursed ring of free action e - an uncursed ring of conflict Wands ('/') c - a wand of light (0:11) n - a wand of cold (0:6) Tools ('(') m - an uncursed blindfold Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 5 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 3 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 7 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a grid bug No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 3 points, and 3 pieces of gold, after 5 moves. You were level 1 with a maximum of 11 hit points when you quit.