Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-05 08:04:15, ended 2024-06-05 08:29:47. Cryingnoob, neutral female gnomish Wizard ------------------------------- |......(......................| |---------------------------..| |.............*............|..| |....o....*)..<..[......)...*.| ** ---...........[..)...........|.... *. |...............[).*....`....|..|.. #**# ------------------------------..|-. #`* .....|.). ##### ---..|.... #### ------------------------ |..|..... ##* -.- |................)*.*..| |..|....... ##*# |.| --------------------.|.-------..|.....|.. #### --- |.|---------------------.|..........| ....|.... *## |. |.-...^..................|----------- -------... #** [ |@---------------.|---------------------.| |.....##** |@E.............d.| |.. |......`.* ------------------- ---------- Cryingnoob the Evoker St:8 Dx:14 Co:16 In:19 Wi:10 Ch:11 Neutral Dlvl:11 $:577 HP:0(16) Pw:9(9) AC:-4 Xp:1/0 T:4783 Burdened Latest messages: You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The coyote misses! The giant spider bites! The coyote misses! The giant spider bites! Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The coyote starts to attack you, but pulls back. The giant spider starts to attack you, but pulls back. The coyote starts to attack you, but pulls back. The giant spider starts to attack you, but pulls back. The coyote starts to attack you, but pulls back. The giant spider starts to attack you, but pulls back. The giant spider starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is satisfied. You feel much better. The coyote misses! The giant spider just misses! What do you want to write with? [- jnvwyA-DFIJNQY or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The giant spider turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. What do you want to use or apply? [abd-fm-orsIS or ?*] s You produce a strange whistling sound. What do you want to use or apply? [abd-fm-orsIS or ?*] s You produce a strange whistling sound. You swap places with your Kop Kaptain. Something is written here in the dust. You read: "lbereth". Something is written here in the dust. You read: "E |crc ?". You hear some noises. You hear some noises in the distance. The Woodland-elf hurls a murky potion! The carafe crashes on your head and breaks into shards. The murky potion evaporates. This burns! Call a murky potion: What do you want to use or apply? [abd-fm-orsIS or ?*] s You produce a strange whistling sound. The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 577 gold pieces Weapons (')') w - a -3 orcish dagger named p3414 Armor ('[') c - an uncursed +0 cloak of magic resistance (being worn) h - an uncursed +0 mummy wrapping i - an uncursed +0 dwarvish mithril-coat (being worn) p - an uncursed +0 elven leather helm (being worn) q - an uncursed +0 pair of elven boots (being worn) Comestibles ('%') z - 2 uncursed tripe rations Rings ('=') A - an uncursed ring of free action F - an uncursed ring of warning Q - an uncursed ring of fire resistance Tools ('(') a - an uncursed stethoscope named p1068 b - an uncursed blindfold d - a blessed magic lamp (lit) e - a +0 pick-axe (weapon in hand) f - an uncursed magic whistle m - an uncursed lock pick n - a magic marker (0:46) o - an uncursed sack containing 12 items r - an uncursed skeleton key s - an uncursed magic whistle S - an uncursed leash Gems/Stones ('*') j - an uncursed black opal named rf v - an uncursed fluorite stone y - 2 uncursed rubies B - 3 uncursed amethyst stones C - 3 uncursed emeralds D - 2 uncursed diamonds I - 2 uncursed luckstones J - an uncursed chrysoberyl stone N - 3 uncursed aquamarine stones Y - 2 uncursed obsidian stones Contents of the sack: an uncursed scroll of amnesia 2 cursed scrolls of light a blessed scroll of food detection an uncursed scroll of taming an uncursed scroll of enchant weapon an uncursed spellbook of detect food an uncursed spellbook of healing an uncursed potion of extra healing a cursed potion of see invisible an uncursed potion of levitation an uncursed potion of sleeping an uncursed potion of water Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 4783 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 9 energy points (spell power). Your armor class was -4. Your wallet contained 577 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were nominally aligned. You were magic-protected. You were cold resistant. You were telepathic. You had infravision. You were stealthy. You had a small defense bonus (+5). You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a lurker above 2 leprechauns 2 giant spiders a dog a housecat 2 Woodland-elves 2 bugbears a rock piercer 4 fog clouds a yellow light 3 shriekers 2 gnome lords a kobold mummy 2 gray oozes a straw golem a giant ant a little dog 2 floating eyes 15 dwarves 2 homunculi a kobold lord a kobold shaman 4 hill orcs 3 rothes 3 giant bats 2 orc zombies a wererat a werejackal 4 iguanas 3 acid blobs 3 coyotes a gas spore 12 hobbits a large kobold 2 hobgoblins 4 giant rats 2 brown molds 11 gnomes 5 gnome zombies 4 geckos 4 jackals 5 foxes a goblin 3 sewer rats 4 bats 6 lichens 5 newts 143 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: An altar. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: "poly" Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a Woodland-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 577 Au | | killed by a | | Woodland-elf | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Gnomish Mines on dungeon level 11 with 1020 points, and 577 pieces of gold, after 4783 moves. You were level 1 with a maximum of 16 hit points when you died.