Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-06-01 13:30:08, ended 2024-06-01 13:34:24. Cryingnoob, neutral female gnomish Wizard ------- |.f...| #......| ---------------- #|@....| -------- |...............######### #------- |......|# ######-..............| # # |......|### |..............| # # |.......# |...............### ####### |......| ---------------- ## ## |......| # -------- # # ------ ## |..... ###-..<.| |..... ------ Cryingnoob the Evoker St:8 Dx:13 Co:13 In:16 Wi:14 Ch:11 Neutral Dlvl:3 $:23 HP:15(15) Pw:9(9) AC:9 Xp:1/1 T:523 Latest messages: Navitang blocks your path. You swap places with Navitang. G - a scroll of identify. It's a wall. $ - 9 gold pieces. You stop in front of the door. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 4 As you kick the door, it crashes open! It's solid stone. It's a wall. In what direction? 9 WHAMMM!!! In what direction? 9 As you kick the door, it crashes open! A newt blocks your path. Navitang misses the newt. Navitang misses the newt. The newt bites! Navitang misses the newt. The newt bites! Navitang bites the newt. The newt is killed! It's solid stone. It's solid stone. It's solid stone. You find a hidden door. The door resists! In what direction? 6 As you kick the door, it crashes open! You swap places with Navitang. The jackal bites! You kill the jackal! H - a dark potion. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. What do you want to drink? [f-hvFH or ?*] ? You are suddenly moving much faster. What do you want to drink? [fghvF or ?*] F You feel better. What do you want to drink? [fghv or ?*] ? You sense the presence of monsters. (For instructions type a '?') Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 23 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p115 (weapon in hands) q - a blessed +2 arrow s - 7 +0 arrows A - a +0 orcish dagger Armor ('[') C - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - a blessed scroll of enchant weapon j - an uncursed scroll of confuse monster k - an uncursed scroll of identify t - an uncursed scroll of teleportation y - an uncursed scroll of food detection z - an uncursed scroll of enchant weapon G - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of jumping o - an uncursed spellbook of light u - an uncursed spellbook of healing B - an uncursed spellbook of cause fear Potions ('!') f - an uncursed potion of restore ability g - an uncursed potion of invisibility h - an uncursed potion of see invisible Rings ('=') d - an uncursed ring of searching e - an uncursed ring of conflict Wands ('/') c - a wand of light (0:15) Tools ('(') b - an uncursed blindfold n - a magic marker (0:44) r - an uncursed skeleton key Gems/Stones ('*') w - an uncursed worthless piece of blue glass x - 2 uncursed worthless pieces of yellowish brown glass D - an uncursed worthless piece of white glass E - an uncursed worthless piece of green glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 523 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 15 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 23 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were very fast. You survived. Vanquished creatures: 2 jackals 2 foxes a goblin 2 grid bugs 2 newts 9 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A health food store. Level 3: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 157 points, and 23 pieces of gold, after 523 moves. You were level 1 with a maximum of 15 hit points when you quit.