Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-05-31 12:17:37, ended 2024-05-31 12:19:09. Cryingnoob, neutral female gnomish Wizard ------- ----- #......| |...| #|.....| #....| #|......# #|...| #|.....|# #|....## #|.....|# ###--|-- ###### #-------# # # # # #### ### # # # # @# # # ---------+--# ## # |[..........# ### #### |..........| -----.----# ## #---- |..........| |........|# ####...| ------------ |..<.....|# #|..| |.........# +..| |........| ---- ---------- Cryingnoob the Evoker St:12 Dx:14 Co:12 In:19 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP:2(11) Pw:8(8) AC:8 Xp:1/0 T:338 Latest messages: You hear some noises. A jackal blocks your path. The jackal bites! It's solid stone. The jackal bites! It's solid stone. The jackal bites! t - a ruby potion. It's a wall. u - a thin spellbook. The jackal bites! The jackal bites! The sewer rat bites! The sewer rat misses! The sewer rat bites! What do you want to write with? [- acdew or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The jackal turns to flee. The sewer rat turns to flee. The jackal turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The jackal turns to flee. You stop searching. You stop searching. The jackal bites! What do you want to put on? [de or ?*] ? Never mind. What do you want to write with? [- acdew or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The jackal bites! What do you want to write with? [- acdew or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? ELbereth The jackal turns to flee. The jackal turns to flee. Something is written here in the dust. You read: "ELbereth". You see no objects here. The jackal turns to flee. The sewer rat turns to flee. The jackal turns to flee. The jackal turns to flee. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff named p121 w - a blessed -3 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm (being worn) Comestibles ('%') o - an uncursed tin of newt meat Scrolls ('?') i - an uncursed scroll of confuse monster j - an uncursed scroll of light k - an uncursed scroll of destroy armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness u - an uncursed spellbook of stone to flesh Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of extra healing h - an uncursed potion of paralysis s - an uncursed potion of sickness t - an uncursed potion of levitation Rings ('=') d - an uncursed +1 ring of protection e - an uncursed +1 ring of gain strength Wands ('/') c - a wand of polymorph (0:1) Tools ('(') r - an uncursed lock pick Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 338 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 2 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 goblins a sewer rat 2 grid bugs a lichen a kobold zombie 2 newts 9 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 338 moves. You were level 1 with a maximum of 11 hit points when you quit.