Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-05-26 13:38:38, ended 2024-05-26 13:39:22. Cryingnoob, neutral female gnomish Wizard ----- ###.....# ------------.-- ####|..{|## |.............| #####-...| # |.............|#### ----- # +.............|#### # |.........<....# ### +.............| # --------------- ## ------- ----- f|....F.......| #@....>.......| |............| ............| ...........| ------------ Cryingnoob the Evoker St:11 Dx:12 Co:14 In:19 Wi:9 Ch:10 Neutral Dlvl:2 $:8 HP:7(11) Pw:9(9) AC:9 Xp:1/1 T:225 Latest messages: The jackal is killed! It's a wall. The door opens. It's a wall. The door resists! The door opens. The jackal bites! The newt bites! The jackal bites! Navitang misses the jackal. The newt bites! Navitang misses the jackal. The jackal bites! Navitang misses the jackal. Navitang misses the jackal. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The jackal starts to attack you, but pulls back. Navitang bites the jackal. The jackal is killed! The newt starts to attack you, but pulls back. Navitang eats a jackal corpse. You finish your prayer. You feel that Thoth is satisfied. You swap places with Navitang. The newt bites! You can't move diagonally out of an intact doorway. The newt bites! You hear some noises. A boulder blocks your path. A newt blocks your path. You hear some noises. Navitang blocks your path. You swap places with Navitang. $ - 3 gold pieces. You descend the stairs. A grid bug blocks your path. You hear some noises. The grid bug is killed! You stop in front of the door. The door opens. You kill the sewer rat! There is an open door here. You see here a sewer rat corpse. There is a sewer rat corpse here; eat it? [ynq] (n) y This sewer rat corpse tastes okay. You finish eating the sewer rat corpse. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 8 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) o - a +0 javelin Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') p - an uncursed food ration Scrolls ('?') i - 2 uncursed scrolls of light j - an uncursed scroll of punishment Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of detect food Potions ('!') f - an uncursed potion of extra healing g - an uncursed potion of confusion h - a blessed potion of sickness Rings ('=') d - an uncursed ring of free action e - an uncursed +3 ring of gain constitution Wands ('/') c - a wand of slow monster (0:4) Tools ('(') m - a magic marker (0:87) n - an uncursed blindfold Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 225 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 7 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 8 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 jackals a sewer rat 2 grid bugs 3 newts 8 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: <- You were here. A fountain. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 62 points, and 8 pieces of gold, after 225 moves. You were level 1 with a maximum of 11 hit points when you quit.