Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-05-21 11:35:52, ended 2024-05-21 11:36:59. Cryingnoob, lawful female gnomish Wizard -------------- |(.........<.| |.............###### |............|######### |............| ###----+------ ----|-|------- #-....{....| --------- ### |....@....| |........################# |.......... |.......| # ## ----.------ |........#########-.------------ |.......| #|............| |.)...... #|............| |.......| #|............| --------- ##|............| #.............| #-------------- Cryingnoob the Evoker St:10 Dx:16 Co:13 In:19 Wi:10 Ch:7 Lawful Dlvl:2 $:19 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:184 Latest messages: This sewer rat corpse tastes okay. You finish eating the sewer rat corpse. The door opens. The door opens. It's solid stone. It's solid stone. It's solid stone. You stop in front of the door. This door is locked. You find a hidden passage. You hear some noises. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 2 WHAMMM!!! In what direction? 2 As you kick the door, it crashes open! The newt bites! Navitang misses the newt. The newt bites! The newt bites! Navitang hits the newt. The newt is killed! o - a scroll labeled ELBIB YLOH. $ - 5 gold pieces. It's a wall. It's solid stone. It's a wall. In what direction? 9 As you kick the door, it crashes open! It's solid stone. It's solid stone. It's solid stone. You can't move diagonally out of an intact doorway. You stop in front of the door. The door resists! The door opens. $ - 7 gold pieces. You see here a crested helmet. p - a crested helmet. What do you want to put on? [dem or ?*] p You finish your dressing maneuver. Your mind oscillates briefly. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 19 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - a cursed -1 helm of opposite alignment (being worn) Scrolls ('?') h - an uncursed scroll of create monster i - an uncursed scroll of taming j - an uncursed scroll of light o - an uncursed scroll of magic mapping Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of sleep Potions ('!') f - 2 uncursed potions of speed g - an uncursed potion of sickness Rings ('=') d - an uncursed ring of free action e - an uncursed +2 ring of adornment Wands ('/') c - a wand of polymorph (0:4) Tools ('(') m - an uncursed blindfold Gems/Stones ('*') n - an uncursed topaz stone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were lawful, temporarily on a mission for Ptah who was opposed by Thoth (neutral) and Anhur (chaotic). You were actually neutral. You were in the Dungeons of Doom, on level 2. You entered the dungeon 184 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 19 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a jackal a goblin a sewer rat a newt 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A fountain, a sink. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 69 points, and 19 pieces of gold, after 184 moves. You were level 1 with a maximum of 11 hit points when you quit.