Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-05-21 06:42:28, ended 2024-05-21 06:45:13. Cryingnoob, neutral female gnomish Wizard --------------- ----------- ----------- ..{............# |.......... |.........| |.............|# |..[......| |.........| +[....<.......|# |.......@.| #........... |...........*.|# |.......r.-# # #|.........| -----+-----.---# -------%---###########..........| ##*#### ## # #-.--------- # ## #### # ## # ------.------ # |...........| ### |.....:.....| -.---- #............| |.....############|.....%.....| |....| |.......>...| |....| ------------- ------ Cryingnoob the Evoker St:11 Dx:14 Co:13 In:17 Wi:12 Ch:9 Neutral Dlvl:3 $:260 HP:14(15) Pw:9(9) AC:9 Xp:1/1 T:632 Latest messages: In what direction? 8 WHAMMM!!! In what direction? 8 WHAMMM!!! You see here a crude dagger. o - a crude dagger. You hear the footsteps of a guard on patrol. What do you want to adjust? [a-fh-jm-o or ?*] o Adjust letter to what [gklo-zA-Z] (? see used letters)? w Moving: w - a crude dagger. What do you want to write with? [- acdew or ?*] w You engrave in the floor with a crude dagger. What do you want to engrave in the floor here? Elbere5h Your crude dagger gets dull. You finish engraving. You descend the stairs. You climb up the stairs. You swap places with Navitang. Navitang hits the gecko. The gecko is killed! A jackal blocks your path. The jackal bites! A jackal blocks your path. The jackal just misses! The jackal bites! You hear someone cursing shoplifters. Navitang hits the jackal. The jackal is killed! You see here a jackal corpse. Navitang hits the grid bug. The grid bug is killed! You hear a door open. An acid blob blocks your path. You feel wise! You must have been very observant. It's a wall. The door opens. You hear someone cursing shoplifters. $ - 13 gold pieces. It's a wall. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 2 As you kick the door, it crashes open! You begin bashing monsters with your bare hands. You kill the sewer rat! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 260 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p114 w - a -3 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') m - 2 uncursed food rations Scrolls ('?') i - 2 uncursed scrolls of enchant weapon j - an uncursed scroll of identify Potions ('!') f - an uncursed potion of extra healing h - an uncursed potion of healing Rings ('=') d - an uncursed ring of see invisible e - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of polymorph (0:6) Tools ('(') n - a blessed oil lamp Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 632 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 14 out of 15 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 260 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You survived. Vanquished creatures: a gecko a jackal a fox a kobold a goblin 5 sewer rats 2 grid bugs a lichen 13 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: <- You were here. A fountain. Level 4: Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 414 points, and 260 pieces of gold, after 632 moves. You were level 1 with a maximum of 15 hit points when you quit.