Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-05-19 06:12:22, ended 2024-05-19 06:14:36. Cryingnoob, neutral female gnomish Wizard --- . .- -*| %| .| . .| -.| |.| --- |.| |..| |.| |..---.|.| ..#..| --......--.. |.| |.........| |.| ........| |.| ... ..-- |.| --- |.| . |.--------o- |.......f*@` ------------ Cryingnoob the Evoker St:12 Dx:15 Co:10 In:19 Wi:13 Ch:9 Neutral Dlvl:7 $:21 HP:11(11) Pw:7(7) AC:7 Xp:1/0 T:714 Latest messages: You feel tough! You must have been leading a healthy life-style. You hear crashing rock. A trap door opens up under you! You fall down a shaft! It's a wall. It's a wall. It's a wall. You swap places with Navitang. You hear a door open. What do you want to use or apply? [cemq or ?*] e In what direction do you want to dig? [9621>] It's a wall. You hear a chugging sound. It's a wall. It's a wall. What do you want to use or apply? [cemq or ?*] e In what direction do you want to dig? [7963>] 9 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to use or apply? [cemq or ?*] e In what direction do you want to dig? [89632>] 9 You start digging. You hit the rock with all your might. You succeed in cutting away some rock. What do you want to use or apply? [cemq or ?*] e In what direction do you want to dig? [8632>] 8 You start digging. You hit the rock with all your might. You hear bubbling water. You make an opening in the wall. What do you want to use or apply? [cemq or ?*] e In what direction do you want to dig? [789632>] 6 You start digging. You hit the rock with all your might. You make an opening in the wall. It's a wall. A boulder blocks your path. With great effort you move the boulder. You see here 7 rocks. What do you want to use or apply? [cemq or ?*] e In what direction do you want to dig? [7896321>] 8 You start digging. You hit the rock with all your might. Navitang picks up a rock. You make an opening in the wall. Navitang drops a rock. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 21 gold pieces Weapons (')') a - a blessed +1 quarterstaff u - a +0 spear y - a blessed +0 elven dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) w - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') p - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of magic mapping j - 2 uncursed scrolls of light n - an uncursed scroll of punishment r - an uncursed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of remove curse Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of healing h - an uncursed potion of speed o - an uncursed potion of levitation s - an uncursed potion of object detection v - an uncursed potion of healing Rings ('=') d - a blessed +1 ring of increase damage x - an uncursed +1 ring of protection Wands ('/') c - a wand of speed monster (0:7) q - a wand of secret door detection (0:12) Tools ('(') e - a +0 pick-axe (weapon in hand) m - a magic marker (0:48) Gems/Stones ('*') t - 3 uncursed obsidian stones Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 714 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 7 energy points (spell power). Your armor class was 7. Your wallet contained 21 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a dwarf a hobbit 2 giant rats a gnome 2 jackals a lichen 2 kobold zombies 2 newts 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 7: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 331 points, and 21 pieces of gold, after 714 moves. You were level 1 with a maximum of 11 hit points when you quit.