Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-05-10 10:14:21, ended 2024-05-10 10:54:56. Cryingnoob, neutral female gnomish Wizard --- |..-- .... -....- --.....-- |........---- --` ........... |.`| -........ --.@| |........|.....| |........----f.| |-.......<---..| -..........|...| |..---......-.| --- |..-.....| |........| -----.|.`- ---- Cryingnoob the Evoker St:9 Dx:15 Co:9 In:19 Wi:12 Ch:9 Neutral Dlvl:5 $:590 HP:12(12) Pw:9(9) AC:8 Xp:1/0 T:1204 Weak Latest messages: The jackal bites! Navitang misses the jackal. Navitang bites the jackal. The jackal is killed! Navitang eats a jackal corpse. You swap places with Navitang. It's a wall. It's a wall. You are beginning to feel hungry. A dwarf blocks your path. You see here 2 fortune cookies. y - 2 fortune cookies. You see here a brass lantern. z - a brass lantern. It's a wall. A gnome blocks your path. What do you want to adjust? [a-ln-vx-z or ?*] z Adjust letter to what [mwzA-Z] (? see used letters)? d Swapping: d - a brass lantern. You swap places with Navitang. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You find a falling rock trap. There is a falling rock trap here. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. It's a wall. It's a wall. You feel very lethargic. You see here 2 food rations. x - 2 food rations. It's a wall. It's a wall. It's a wall. It's a wall. Where do you want to travel to? (For instructions type a '?') You descend the stairs. Wizard needs food, badly! With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. What do you want to zap? [cp or ?*] a That is a silly thing to zap. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 590 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) q - a +0 bow r - 6 +0 darts s - a cursed -1 spear Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) k - an uncursed +0 orcish helm (being worn) t - a blessed +1 orcish helm Comestibles ('%') l - 2 uncursed apples o - an uncursed lichen corpse x - 3 uncursed food rations y - 2 uncursed fortune cookies Scrolls ('?') f - an uncursed scroll of fire j - an uncursed scroll of enchant armor Potions ('!') e - an uncursed potion of invisibility g - an uncursed potion of water h - an uncursed potion of oil Rings ('=') z - an uncursed ring of protection from shape changers Wands ('/') c - a wand of secret door detection (0:14) p - a wand of speed monster (0:2) Tools ('(') d - an uncursed brass lantern n - a magic marker (0:46) Gems/Stones ('*') i - an uncursed worthless piece of yellow glass u - an uncursed jasper stone v - 2 uncursed touchstones Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1204 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 590 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (base:10, limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were weak from severe hunger. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were fast. You survived. Vanquished creatures: a gnome lord 2 hobbits a giant rat 2 gnomes a gnome zombie a gecko 6 jackals a fox 2 kobolds 3 goblins 4 sewer rats 4 grid bugs 2 lichens 5 newts 35 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: A general store, a sink, a grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 790 points, and 590 pieces of gold, after 1204 moves. You were level 1 with a maximum of 12 hit points when you quit.