Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-25 06:20:04, ended 2023-05-25 06:21:01. Cryingnoob, neutral female gnomish Wizard ------ ------- |(..<+ |.....| |....| |....(| |....| |.....| ------------ - ---.-- # |.....|# ## .............. ######### |.....-#######|.............| # # ----.--# #...$........... #######**#### -- ------------ # ## ## @d# + Cryingnoob the Evoker St:12 Dx:15 Co:10 In:19 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:1(11) Pw:7(7) AC:9 Xp:1/0 T:112 Latest messages: It's solid stone. The grid bug bites! The grid bug bites! You get zapped! The grid bug bites! The grid bug bites! You get zapped! The grid bug bites! The grid bug just misses! You hear the footsteps of a guard on patrol. The grid bug bites! You get zapped! You find a hidden door. The grid bug bites! The grid bug bites! The grid bug bites! This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 WHAMMM!!! The grid bug bites! You get zapped! In what direction? 6 As you kick the door, it crashes open! The grid bug bites! You get zapped! The jackal bites! The jackal misses! The grid bug bites! You get zapped! A jackal blocks your path. A jackal blocks your path. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The jackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. The jackal starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is satisfied. The jackal bites! You stop in front of the door. This door is locked. This door is locked. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of create monster j - an uncursed scroll of punishment k - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of knock Potions ('!') f - an uncursed potion of enlightenment g - an uncursed potion of invisibility h - an uncursed potion of healing n - a blessed potion of gain energy Rings ('=') d - an uncursed +1 ring of increase accuracy e - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of speed monster (0:4) o - a wand of fire (0:4) Gems/Stones ('*') p - an uncursed worthless piece of yellow glass q - an uncursed worthless piece of yellowish brown glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 112 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 1 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You survived. Vanquished creatures: a kitten No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 10 points, and 0 pieces of gold, after 112 moves. You were level 1 with a maximum of 11 hit points when you quit.