Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-24 16:47:35, ended 2023-05-24 17:06:59. Cryingnoob, neutral female gnomish Wizard --- # ...| ###....# -##......#--- ............-- -##-...---...- ----.####- --....|--..---- --|....###|. -...[----....| ..|.--.## ....------.| ....| ...[.| |.---- G ....| ..... |....| ... .... ..|.| ....-----.---- ..... ....- -.|. --.<| |....-- ........fd...| |%..| |..-- ---...| .........@....####e..| |...^# ##..-- -.... ....--.--- --..- ----- ---- |>.. --. Cryingnoob the Evoker St:10 Dx:14 Co:12 In:19 Wi:12 Ch:8 Neutral Dlvl:9 $:103 HP:0(15) Pw:8(8) AC:3 Xp:1/0 T:4416 Hungry Burdened Latest messages: What do you want to dip 2 violet gems into? [ghpsuxCRU or ?*] ? Interesting... What do you want to dip? [$a-qs-vx-zA-DH-JMOQRT-Z or ?*] Y What do you want to dip 2 violet gems into? [ghpsuxCRU or ?*] ? The orange potion turns white. C - a white potion. Where do you want to travel to? (For instructions type a '?') Something is engraved here on the floor. You read: "Trespassers will be persecuted!". Where do you want to travel to? (For instructions type a '?') Something is engraved here on the floor. You read: "You are now entering the Gnome King's wine cellar.". Where do you want to travel to? (For instructions type a '?') You swap places with Navitang. Navitang blocks your path. A dwarf blocks your path. You climb up the stairs. What do you want to use or apply? [a-cemyJVZ or ?*] ? Never mind. A dwarf blocks your path. Where do you want to travel to? (For instructions type a '?') You are beginning to feel hungry. You see here a cursed lock pick. Where do you want to travel to? (For instructions type a '?') Something is written here in the dust. You read: " r n". You see here a cursed lock pick. You have a little trouble lifting r - a cursed lock pick. What do you want to write with? [- b-dfmoqvyzBDHOQW-Z or ?*] Never mind. Navitang misses the dingo. The dingo bites! Navitang bites the dingo. Navitang bites the dingo. Navitang misses the dingo. The dingo bites! Navitang bites the dingo. The dingo bites Navitang. Navitang bites the dingo. The dingo bites Navitang. The dingo bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins ('$') $ - 103 gold pieces Weapons (')') Q - a blessed +0 elven dagger Armor ('[') n - an uncursed +0 cloak of magic resistance (being worn) G - an uncursed +0 elven mithril-coat (being worn) I - an uncursed +0 orcish helm (being worn) Comestibles ('%') t - 2 uncursed tripe rations Scrolls ('?') i - 2 uncursed scrolls of enchant armor j - an uncursed scroll of light A - an uncursed scroll of teleportation M - a blessed scroll of teleportation T - an uncursed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of blank paper Potions ('!') g - a potion of unholy water h - an uncursed potion of speed p - an uncursed potion of gain ability s - a blessed potion of object detection u - an uncursed potion of confusion C - 6 uncursed potions of fruit juice R - a cursed potion of enlightenment U - an uncursed potion of healing Rings ('=') d - an uncursed ring of teleportation v - an uncursed +1 ring of adornment Wands ('/') c - a wand of cancellation (0:5) y - a wand of sleep (0:5) Tools ('(') a - an uncursed stethoscope named p862 b - an uncursed towel e - a rusty +0 pick-axe (weapon in hand) m - a magic marker (0:34) r - a cursed lock pick J - an uncursed pair of lenses V - an uncursed blindfold Gems/Stones ('*') f - 3 uncursed diamonds o - an uncursed amber stone q - an uncursed worthless piece of orange glass z - 5 uncursed emeralds B - a cursed jasper stone D - an uncursed fluorite stone H - an uncursed worthless piece of yellowish brown glass O - an uncursed turquoise stone W - an uncursed black opal X - 3 uncursed rubies Y - 2 uncursed amethyst stones Z - an uncursed luckstone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 4416 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 8 energy points (spell power). Your armor class was 3. Your wallet contained 103 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a watchman a giant spider a dingo a blue jelly a gnome mummy a human zombie an imp a pony a fog cloud a yellow light 2 shriekers a violet fungus a gnome lord a gnomish wizard a red naga hatchling 2 ghouls a little dog a kitten 6 dwarves a kobold lord 6 hill orcs 3 rothes 2 monkeys 3 dwarf zombies an iguana 2 killer bees 2 coyotes 7 hobbits 2 manes 2 hobgoblins 2 giant rats 2 cave spiders 2 yellow molds a green mold 12 gnomes a garter snake 2 geckos 6 jackals a fox 6 goblins 3 sewer rats 4 grid bugs 2 bats 2 lichens 3 kobold zombies 8 newts 114 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Thoth. Level 2: Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: A delicatessen, a temple to Thoth, some fountains. Level 6: Level 7: Level 8: Level 9: <- You were here. Final resting place for you, killed by a dingo. Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 103 Au | | killed by a | | dingo | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Gnomish Mines on dungeon level 9 with 553 points, and 103 pieces of gold, after 4416 moves. You were level 1 with a maximum of 15 hit points when you died.