Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-24 12:29:52, ended 2023-05-24 12:40:52. Cryingnoob, neutral female gnomish Wizard ------ --------- ----- |....| |..-....+ |...|# ###.<...| | |(.|....| +....############# |....| | ----. ----....-----+-+-----...|# ....| |....................a..........| ------ | -+-----..........-@----|---...| |.........{|....|...|...| |..........|....|.%%|...| -..........|.df.|%!%|...| .......{....|..@.|%!!|...| ---+-------.----------|...| |.+ |... |...| |.| |....-...| +.| |....|...| | ---------------.-----------...| |...............................| --------------------------------- Cryingnoob the Evoker St:14 Dx:11 Co:17 In:19 Wi:9 Ch:13 Neutral Dlvl:7 $:240 HP:0(11) Pw:7(7) AC:4 Xp:1/0 T:1576 Latest messages: What do you want to add to the writing in the dust here? x The wand unsuccessfully fights your attempt to write! What do you want to call? [b-fijorzA-CGHJL or ?*] L Call a marble wand: stirke M - a crested helmet. N - a pair of walking shoes. O - a small shield. P - a leather cloak. Q - a studded leather armor. Where do you want to travel to? (For instructions type a '?') Navitang picks up a spear. Something is engraved here on the floor. You read: "ELbereth". Navitang drops a spear. You feel tough! You must have been leading a healthy life-style. You cannot drop something you are wearing. You cannot drop something you are wearing. There is a black flash as a crested helmet hits the altar. A pair of walking shoes lands on the altar. There is an amber flash as a small shield hits the altar. A leather cloak lands on the altar. A studded leather armor lands on the altar. M - a cursed crested helmet. N - an uncursed pair of walking shoes. O - a blessed small shield. P - an uncursed leather cloak. Q - an uncursed studded leather armor. The little dog picks up a spear. The little dog bites the giant ant. The giant ant misses the little dog. What do you want to wear? [O or ?*] ? You are now wearing a small shield. The little dog drops a spear. What do you want to take off? [bzGO or ?*] ? Never mind. You swap places with your little dog. Something is engraved here on the floor. You read: "ELbereth". There is an open door here. You see here a spear. The giant ant bites! R - a spear. The giant ant bites! The giant ant bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins ('$') $ - 240 gold pieces Weapons (')') w - a -3 dagger E - a +0 dagger R - a +0 spear Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) z - an uncursed +0 orcish helm (being worn) G - an uncursed +0 pair of iron shoes (being worn) M - a cursed -1 helmet N - an uncursed +0 pair of low boots O - a blessed +1 small shield (being worn) P - an uncursed +0 leather cloak Q - an uncursed +0 studded leather armor Comestibles ('%') n - 5 uncursed food rations v - an uncursed lembas wafer y - an uncursed fortune cookie D - an uncursed tripe ration K - an uncursed food ration named p1375 (weapon in hand) Scrolls ('?') i - 3 uncursed scrolls of enchant weapon j - an uncursed scroll of light Potions ('!') f - an uncursed potion of see invisible C - an uncursed potion of healing J - an uncursed potion of acid Rings ('=') d - an uncursed +1 ring of gain constitution e - an uncursed ring of slow digestion (on right hand) B - an uncursed ring of free action (on left hand) Wands ('/') c - a wand of undead turning (0:6) o - a wand of make invisible (0:4) L - a wand of striking (0:4) Tools ('(') r - an uncursed skeleton key F - a +0 pick-axe H - an uncursed tooled horn Gems/Stones ('*') A - an uncursed worthless piece of yellow glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1576 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 4. Your wallet contained 240 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding some food. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You had free action. You are dead. Vanquished creatures: a watchman a shrieker a gnome lord 2 dwarves a giant bat a dwarf zombie a wererat 2 iguanas an acid blob 3 hobbits a large kobold a brown mold a green mold 4 gnomes a gnome zombie 2 geckos 2 jackals 2 kobolds 3 goblins 2 sewer rats 8 grid bugs a bat 3 lichens a kobold zombie 3 newts 49 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain, a sink. Level 2: "va" A general store, a sink. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. A delicatessen, a temple to Thoth, some fountains. Final resting place for you, killed by a giant ant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 240 Au | | killed by a | | giant ant | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Gnomish Mines on dungeon level 7 with 516 points, and 240 pieces of gold, after 1576 moves. You were level 1 with a maximum of 11 hit points when you died.