Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-23 15:16:53, ended 2023-05-23 15:25:43. Cryingnoob, neutral female gnomish Wizard --- ---.---- ----....|.-- |..........| -.......@- --.......-- ---......| -----.....-- |...f.....-- | --....o...o...| ---....---......| --.....).........| |......---------.| ---....- | |.---. ---.| - |...| |..-- --<| --- Cryingnoob the Evoker St:14 Dx:8 Co:18 In:18 Wi:8 Ch:11 Neutral Dlvl:5 $:471 HP:14(14) Pw:9(9) AC:5 Xp:1/0 T:1888 Latest messages: The gnome suddenly falls asleep! A gnome lord blocks your path. A gnome lord blocks your path. It's a wall. It's a wall. It's a wall. You swap places with Navitang. A gnome lord blocks your path. A gnome blocks your path. You hear some noises. You hear some noises in the distance. P - a uranium wand. What do you want to write with? [- acdoHK-NP or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? x What do you want to write with? [- acdoHK-NP or ?*] P Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a uranium wand. What do you want to add to the writing in the dust here? x The wand unsuccessfully fights your attempt to write! What do you want to call? [b-dfh-moqs-uwI-KOP or ?*] P Call a uranium wand: strike It's a wall. You stop in front of a sleeping gas trap. You see here a looking glass. Q - a looking glass. You hear some noises. A jackal blocks your path. You swap places with Navitang. It's a wall. It's a wall. You see here a melon. Navitang picks up a melon. It's a wall. A green mold blocks your path. You are carrying too much to get through. You are carrying too much to get through. Navitang drops a melon. You hear some noises. Navitang bites the jackal. The jackal is killed! It's a wall. It's a wall. It's a wall. You descend the stairs. It's a wall. Aihaiaiun of Airuku throws a crude dagger! A crude dagger misses you. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 471 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p1329 H - 8 +0 arrows L - 8 cursed +0 ya M - a blessed +1 dagger N - a cursed +0 spear Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) u - an uncursed +0 pair of iron shoes (being worn) I - a cursed -2 pair of iron shoes J - an uncursed +0 dwarvish cloak O - an uncursed +0 dwarvish iron helm (being worn) Comestibles ('%') n - 3 uncursed food rations Scrolls ('?') h - an uncursed scroll of scare monster i - an uncursed scroll of light j - an uncursed scroll of destroy armor m - a cursed scroll of identify t - 2 uncursed scrolls of light w - an uncursed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of healing Potions ('!') f - 2 uncursed potions of healing q - an uncursed potion of water Rings ('=') d - an uncursed +1 ring of adornment K - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of sleep (0:5) P - a wand of striking (0:7) Tools ('(') e - a +0 pick-axe r - a cursed leash s - a cursed tin whistle Q - an uncursed mirror Gems/Stones ('*') o - 2 uncursed topaz stones Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1888 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 14 hit points. You had all 9 energy points (spell power). Your armor class was 5. Your wallet contained 471 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You survived. Vanquished creatures: 2 dwarves 3 coyotes 3 hobbits 2 giant rats a yellow mold a green mold 2 gnomes 4 geckos 5 jackals a fox 3 kobolds a goblin 2 sewer rats 6 grid bugs 3 lichens 4 newts 43 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: "va?" A potion shop, a fountain. Level 4: A fountain. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 671 points, and 471 pieces of gold, after 1888 moves. You were level 1 with a maximum of 14 hit points when you quit.