Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-22 15:59:27, ended 2023-05-23 02:13:28. Cryingnoob, neutral female gnomish Wizard ------------ |.>.@......| |....H.[...| ...........| -------(---- # *# ^ # # ---|----- # |.....)<|## |.......|# |.......|# |........# --------- Cryingnoob the Evoker St:25 Dx:14 Co:18 In:19 Wi:12 Ch:11 Neutral Dlvl:9 $:0 HP:0(16) Pw:8(8) AC:-11 Xp:1/0 T:18312 Burdened Latest messages: You climb up the stairs. Where do you want to travel to? (For instructions type a '?') It's a wall. The phial crashes on your head and breaks into shards. The potion called para evaporates. Something seems to be holding you. You can move again. The hill orc wields a crude dagger! The flagon crashes on Navitang's head and breaks into shards. The sky blue potion evaporates. Call a sky blue potion: bad.sky Navitang hits the nalfeshnee. Navitang hits the nalfeshnee. Navitang butts the nalfeshnee. The nalfeshnee hits Navitang. The nalfeshnee hits Navitang. The nalfeshnee bites Navitang. Navitang hits the nalfeshnee. Navitang hits the nalfeshnee. Navitang misses the nalfeshnee. The nalfeshnee hits Navitang. The nalfeshnee hits Navitang. The nalfeshnee bites Navitang. Navitang hits the nalfeshnee. Navitang hits the nalfeshnee. Navitang butts the nalfeshnee. The nalfeshnee hits Navitang. The nalfeshnee hits Navitang. The nalfeshnee bites Navitang. The nalfeshnee casts a spell! The nalfeshnee looks better. Navitang hits the nalfeshnee. The nalfeshnee is killed! k - a unicorn horn. You rebalance your load. Movement is difficult. What do you want to drop? [bdf-hj-suw-yA-EGI-QSTV-Z or ?*] k You drop a unicorn horn. Your movements are only slowed slightly by your load. What do you want to use or apply? [bdfgl-suxDGKLNOQSTWZ or ?*] s You produce a high whistling sound. Navitang picks up a pair of hard shoes. Navitang drops a pair of hard shoes. Navitang hits! Navitang hits! Navitang butts! Navitang hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Amulets ('"') A - an uncursed amulet of restful sleep E - an uncursed amulet of ESP (being worn) Weapons (')') w - a -3 dagger named p4177 (weapon in hand) Armor ('[') h - an uncursed +2 helmet (being worn) j - an uncursed +0 pair of gauntlets of power (being worn) y - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 mummy wrapping I - an uncursed +0 pair of elven boots (being worn) Rings ('=') J - an uncursed ring of invisibility P - a cursed ring of hunger V - an uncursed ring of slow digestion (on right hand) X - an uncursed ring of searching (on left hand) Y - an uncursed ring of cold resistance Wands ('/') f - a wand of locking (0:5) m - a cursed wand of magic missile (0:8) n - a wand of striking (0:6) p - a wand of make invisible (0:5) x - a wand of digging (0:8) D - a wand of lightning (0:5) G - a wand of striking (0:6) K - a wand of create monster (0:10) N - a wand of striking (0:3) Q - a wand of light (0:11) T - a wand of digging (0:8) W - a wand of opening (0:1) Z - a wand of make invisible (0:1) Tools ('(') b - an uncursed blindfold d - an uncursed oil lamp o - an uncursed oilskin sack containing 47 items q - a +0 unicorn horn r - an uncursed skeleton key named rp s - an uncursed tin whistle u - a magic flute (0:8) L - an expensive camera (0:90) O - an uncursed sack containing 1 item S - an uncursed leash Gems/Stones ('*') g - an uncursed touchstone l - an uncursed luckstone C - an uncursed amethyst stone M - an uncursed diamond Contents of the oilskin sack: 34258 gold pieces an uncursed amulet of reflection an uncursed carrot 5 uncursed tripe rations a cursed tin of newt meat a blessed scroll of create monster 2 uncursed scrolls of create monster 2 uncursed scrolls of earth an uncursed scroll of enchant weapon 2 uncursed scrolls of identify a blessed scroll of remove curse an uncursed scroll of remove curse 3 uncursed scrolls of teleportation 3 uncursed scrolls of teleportation a cursed scroll of teleportation 4 uncursed potions of extra healing 4 uncursed potions of extra healing an uncursed potion of gain energy 3 uncursed potions of healing 2 uncursed potions of object detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of speed a potion of holy water 2 uncursed potions of water a potion of unholy water an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of teleport control a wand of digging (0:7) a wand of light (0:9) a wand of secret door detection (0:13) a wand of undead turning (0:1) a wand of undead turning (0:1) an uncursed leash a magic marker (0:72) a magic marker (0:52) a magic marker (0:36) a magic marker (0:33) an uncursed oil lamp a +0 pick-axe 2 cursed amethyst stones a cursed jet stone an uncursed obsidian stone an uncursed sapphire an uncursed topaz stone named rp Contents of the sack: an uncursed skeleton key Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 18312 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 8 energy points (spell power). Your armor class was -11. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:13, innate limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were invisible. You were stealthy. You had slower digestion. You had a large defense bonus (+15). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 minotaurs 6 shopkeepers a nalfeshnee a watch captain 2 giant mimics a large mimic 8 small mimics a tengu 4 watchmen a crocodile 4 giant beetles a quivering blob a spotted jelly 70 leprechauns 2 iron piercers 2 giant spiders a horse a baby long worm a black light a gnome king an orc mummy a dwarf mummy 2 ogres a gold golem 2 werewolves 2 lizards a dingo 2 dogs 2 housecats 3 dwarf lords a white unicorn a black unicorn a dust vortex a raven a gnome mummy a snake a water moccasin a human zombie a Woodland-elf 2 imps 7 wood nymphs 2 water nymphs a mountain nymph 2 Mordor orcs 5 rock piercers 4 rock moles 4 ponies 5 fog clouds 2 yellow lights 4 shriekers a violet fungus 5 gnome lords 7 gnomish wizards 2 kobold mummies 4 red naga hatchlings a golden naga hatchling a guardian naga hatchling 3 gray oozes 3 elf zombies a ghoul 3 straw golems a paper golem 3 baby crocodiles a giant ant 4 little dogs 3 floating eyes 3 kittens 18 dwarves a homunculus 7 kobold lords 3 kobold shamans 2 hill orcs 10 rothes 2 rabid rats 4 centipedes 2 giant bats 5 monkeys 4 orc zombies 9 dwarf zombies a werejackal 7 iguanas 3 killer bees 2 acid blobs 7 coyotes 3 gas spores 12 hobbits 6 manes 3 large kobolds 5 hobgoblins 5 giant rats 5 cave spiders 2 brown molds 3 yellow molds 2 green molds 14 gnomes 3 garter snakes 5 gnome zombies 7 geckos 10 jackals 12 foxes 8 kobolds a goblin 5 sewer rats 8 grid bugs 8 bats 10 lichens 3 kobold zombies 18 newts 466 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: Many fountains. Level 2: A fountain. Level 3: "shop" A general store, a fountain. Level 4: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 5: Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: "va" An untended shop, an altar, a grave. Level 9: <- You were here. Final resting place for you, killed by a minotaur called Navitang. Level 10: A fountain. Level 11: "ques" An untended shop. Level 12: "quest" A general store. Summoned by Neferet the Green. Level 13: A grave. Level 14: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: "poly" Level 9: Level 10: Level 11: Final resting place for Cryingnoob-Wiz-Gno-Fem-Neu, killed by a balrog. Level 12: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 34258 Au | | killed by a | | minotaur called | | Navitang | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 31523 points, and 34258 pieces of gold, after 18312 moves. You were level 1 with a maximum of 16 hit points when you died.