Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-21 08:38:33, ended 2023-05-21 08:39:59. Cryingnoob, neutral female gnomish Wizard --------------- ------ --------- |.............| |.....### ---------- |......... #### |.............|#####...>.| ####+..@.....| |.... ###-...........<.-# |....| |........| |.............| ------ |........| --------------- .........| ---------- Cryingnoob the Evoker St:12 Dx:15 Co:12 In:18 Wi:10 Ch:8 Neutral Dlvl:4 $:17 HP:2(11) Pw:2(7) AC:9 Xp:1/2 T:294 Latest messages: The door opens. A newt blocks your path. You find a hidden passage. You swap places with Navitang. Navitang blocks your path. You swap places with Navitang. You stop in front of the door. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 WHAMMM!!! In what direction? 6 As you kick the door, it crashes open! You descend the stairs. The dwarf wields a broad pick! Navitang misses the dwarf. You hear some noises. It's a wall. It's a wall. You hear some noises in the distance. You have a sad feeling for a moment, then it passes. It's a wall. A dwarf blocks your path. You hear crashing rock. It's a wall. What do you want to zap? [c or ?*] ? Never mind. It's a wall. The coyote bites! The coyote bites! Really attack the dwarf? [yn] (n) n The coyote bites! You climb up the stairs. You stop searching. It's a wall. You find a hidden door. The door resists! The door opens. In what direction? 4 The door closes. You miss the giant rat. The giant rat bites! It's a wall. In what direction? 1 The spell hits the giant rat! You kill the giant rat! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 17 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') o - an uncursed tripe ration Scrolls ('?') i - an uncursed scroll of teleportation j - a blessed scroll of enchant armor k - an uncursed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of wizard lock Potions ('!') f - an uncursed potion of levitation g - an uncursed potion of fruit juice h - an uncursed potion of restore ability Rings ('=') d - an uncursed +3 ring of increase accuracy e - an uncursed +2 ring of protection p - an uncursed ring of sustain ability Wands ('/') c - a wand of secret door detection (0:11) Tools ('(') n - a magic marker (0:93) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 294 turns ago. There was a new moon in effect when your adventure ended. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 2 out of 11 hit points. You had 2 out of 7 energy points (spell power). Your armor class was 9. Your wallet contained 17 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kitten a giant rat a sewer rat a kobold zombie a newt 5 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You were here. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 5: Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 225 points, and 17 pieces of gold, after 294 moves. You were level 1 with a maximum of 11 hit points when you quit.