Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-18 01:45:22, ended 2023-05-18 01:48:01. Cryingnoob, neutral female gnomish Wizard ------------- |...........| ......{.f$... |....@......| ----.-.------ # ## #### # # # # --+------|-- |........... |.......<_.| |..........| ------------ Cryingnoob the Evoker St:11 Dx:11 Co:14 In:19 Wi:10 Ch:11 Neutral Dlvl:3 $:16 HP:9(11) Pw:9(9) AC:9 Xp:1/3 T:624 Latest messages: Adjust letter to what [p-zA-Z] (? see used letters)? s Moving: s - a whistle. You swap places with Navitang. It's a wall. You find a hidden door. In what direction? 9 As you kick the door, it crashes open! You swap places with Navitang. It's solid stone. A boulder blocks your path. With great effort you move the boulder. It's solid stone. You swap places with Navitang. It's solid stone. You swap places with Navitang. It's a wall. It's solid stone. You swap places with Navitang. A boulder blocks your path. With great effort you move the boulder. You swap places with Navitang. It's solid stone. It's a wall. You find a hidden door. The door opens. $ - 5 gold pieces. You descend the stairs. You climb up the stairs. You descend the stairs. There is an altar to Ptah (lawful) here. A brilliant blue potion lands on the altar. A whistle lands on the altar. o - an uncursed brilliant blue potion. s - an uncursed whistle. You feel tough! You must have been leading a healthy life-style. You begin bashing monsters with your bare hands. You kill the jackal! You kill the jackal! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You stop eating the jackal corpse. The newt bites! You kill the newt! There is a partly eaten jackal corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the jackal corpse. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 16 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p118 Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of food detection j - an uncursed scroll of earth k - an uncursed scroll of remove curse Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of drain life Potions ('!') f - an uncursed potion of booze g - an uncursed potion of restore ability h - an uncursed potion of sleeping o - an uncursed potion of hallucination Rings ('=') d - an uncursed ring of stealth e - an uncursed ring of sustain ability Wands ('/') c - a wand of fire (0:8) Tools ('(') n - a magic marker (0:36) s - an uncursed tin whistle Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 624 turns ago. It was nighttime. You had 3 experience points, 17 more were needed to attain level 2. Basics: You had 9 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 16 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 9 jackals a sewer rat 4 grid bugs a kobold zombie 3 newts 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You were here. An altar, a fountain. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 128 points, and 16 pieces of gold, after 624 moves. You were level 1 with a maximum of 11 hit points when you quit.