Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-17 09:06:06, ended 2023-05-17 09:20:22. Cryingnoob, neutral female gnomish Wizard |.-- --..-- |....o| .|.--..| |...|...| -..-|...| |...|--f-- |<-.| -.- --..| # Cryingnoob the Evoker St:18 Dx:10 Co:12 In:19 Wi:9 Ch:13 Neutral Dlvl:8 $:502 HP:11(11) Pw:9(9) AC:8 Xp:1/0 T:2664 Latest messages: Moving: s - a whistle. What do you want to use or apply? [aceirsX or ?*] s You produce a high whistling sound. Navitang bites the newt. The newt is killed! What do you want to use or apply? [aceirsX or ?*] s You produce a high whistling sound. You hear some noises in the distance. It's a wall. It's a wall. It's a wall. What do you want to use or apply? [aceirsX or ?*] s You produce a high whistling sound. You stop. Navitang is in the way! You swap places with Navitang. Navitang misses the dwarf. Navitang bites the dwarf. The dwarf wields a dagger! Navitang bites the dwarf. The dwarf thrusts her dagger at Navitang. The dwarf hits Navitang. You swap places with Navitang. Navitang bites the dwarf. The dwarf is killed! $ - 24 gold pieces. It's a wall. It's a wall. You descend the stairs. You hear a door open. It's a wall. You swap places with Navitang. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. What do you want to use or apply? [aceirsX or ?*] e You now wield a pick-axe. In what direction do you want to dig? [46321>] 2 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to use or apply? [aceirsX or ?*] e In what direction do you want to dig? [4796321>] 2 You start digging. You hit the rock with all your might. You succeed in cutting away some rock. Pick an object. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 502 gold pieces Weapons (')') w - a +0 orcish dagger named p2168 Armor ('[') b - an uncursed +0 cloak of magic resistance m - an uncursed +0 mummy wrapping F - an uncursed +0 orcish helm (being worn) P - an uncursed +0 cloak of invisibility (being worn) Comestibles ('%') p - 3 uncursed lichen corpses q - 2 uncursed food rations Q - 2 uncursed Kimchis of Yendor Scrolls ('?') g - an uncursed scroll of teleportation l - an uncursed scroll of taming N - an uncursed scroll of punishment U - an uncursed scroll of remove curse V - a cursed scroll of destroy armor W - an uncursed scroll of identify Spellbooks ('+') O - an uncursed spellbook of magic missile Potions ('!') h - an uncursed potion of booze j - an uncursed potion of water T - an uncursed potion of sickness Y - an uncursed potion of monster detection Rings ('=') d - an uncursed ring of polymorph control f - an uncursed ring of slow digestion (on right hand) Wands ('/') a - a wand of digging (0:4) c - a wand of locking (0:6) Tools ('(') e - a +0 pick-axe (weapon in hand) i - an uncursed towel r - an uncursed lock pick s - an uncursed tin whistle X - an uncursed leather drum Gems/Stones ('*') k - an uncursed ruby R - an uncursed worthless piece of orange glass Z - an uncursed sapphire Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 2664 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 502 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were nominally aligned. You had infravision. You were invisible. You had slower digestion. You were warded. You survived. Vanquished creatures: a giant spider a rock piercer a gnome lord a kobold mummy a little dog 2 kittens 5 dwarves 2 homunculi a kobold lord a giant bat 2 wererats 2 acid blobs a coyote 4 hobbits 3 giant rats 2 cave spiders a yellow mold a red mold 8 gnomes a garter snake a gecko 5 jackals 2 foxes 2 kobolds 3 goblins a sewer rat 5 grid bugs 9 lichens 8 newts 77 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A general store, a grave. Level 3: Some fountains, a grave. Level 4: Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 8 with 852 points, and 502 pieces of gold, after 2664 moves. You were level 1 with a maximum of 11 hit points when you quit.