Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-11 09:49:12, ended 2023-05-11 09:59:22. Cryingnoob, neutral female gnomish Wizard --- ... ----------------- ------- ----- #@##..-..|..........+ |.....| +...| ----.---- |.| .|..........| |.....| |...| ###........| |.----..........----.....----...| ### |......[| ................................|# ## +......)| |....-----+-.......----|-+---...|######### |.......| |....|..| |......{| .|...|...|# |.......| .....| .| |.......| ..|%!%|...|# +.......| |....--|----.......| _.|%%.|....## --------- ..............{....| ...|%!%|...|# |.------...------..---------|...| |.|....|...|((( |......|(((.-...| |.|....|...|(((.-......|(((.|...| |.-....|...|(((.|......|((( |...| |.------...------......---- -...| |. ..... ........ ....| --- ------- ---------- ------ Cryingnoob the Evoker St:10 Dx:12 Co:14 In:19 Wi:9 Ch:10 Neutral Dlvl:6 $:36 HP:9(16) Pw:9(9) AC:6 Xp:1/0 T:1603 Weak Stressed Latest messages: The door closes. You are beginning to feel hungry. You see here a clear potion (for sale, 7 zorkmids). Wait! That's a small mimic! The small mimic hits! The door resists! The door opens. The small mimic hits! In what direction? 2 The door resists! In what direction? 2 The door closes. The door resists! The door resists! The small mimic oozes under the door. The door resists! The door opens. Navitang misses the small mimic. You hear some noises in the distance. Really attack the watchman? [yn] (n) n The door opens. You hear someone beseeching Ptah. You hear some noises in the distance. You stop in front of the door. It's a wall. The door opens. You hear some noises in the distance. You stop in front of the door. The door opens. It's a wall. Really attack the watchman? [yn] (n) n Wizard needs food, badly! You rebalance your load. Movement is difficult. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. What do you want to eat? [nv or ?*] ? Never mind. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is satisfied. You don't have enough stamina to move. Really quit? [yn] (n) n Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 36 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p158 Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 shield of reflection (being worn) y - an uncursed +0 plate mail A - an uncursed +0 dwarvish iron helm B - an uncursed +0 pair of iron shoes D - an uncursed +0 dwarvish cloak Comestibles ('%') n - 2 uncursed lichen corpses v - a cursed cram ration Scrolls ('?') i - an uncursed scroll of remove curse j - 2 uncursed scrolls of identify o - a blessed scroll of destroy armor q - an uncursed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of wizard lock z - an uncursed spellbook of detect food Potions ('!') f - an uncursed potion of see invisible g - an uncursed potion of enlightenment h - a blessed potion of invisibility x - an uncursed potion of paralysis Rings ('=') d - an uncursed ring of teleportation e - an uncursed ring of warning r - an uncursed +1 ring of protection (on right hand) s - a cursed ring of teleportation Wands ('/') c - a wand of secret door detection (0:12) Tools ('(') m - a magic marker (0:71) Gems/Stones ('*') t - an uncursed diamond u - an uncursed jacinth stone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1603 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 9 out of 16 hit points. You had all 9 energy points (spell power). Your armor class was 6. Your wallet contained 36 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (base:11, limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were weak from severe hunger. You were stressed; movement was moderately slowed. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had a small defense bonus (+1). You were guarded. You had reflection. You survived. Vanquished creatures: a small mimic a watchman a floating eye 3 dwarves a wererat 2 acid blobs 3 coyotes 2 hobbits 3 giant rats a brown mold 2 green molds 4 gnomes 2 garter snakes a gnome zombie 3 geckos 3 jackals a fox a goblin 3 sewer rats 4 grid bugs 4 lichens 2 kobold zombies 5 newts 53 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. A delicatessen, an altar, some fountains. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 286 points, and 36 pieces of gold, after 1603 moves. You were level 1 with a maximum of 16 hit points when you quit.