Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-07 13:00:41, ended 2023-05-07 14:08:41. Cryingnoob, neutral female gnomish Wizard --- --.-- |...-- ....--- -.....| --.....-- .- ---.......| -.----.....d@..| --...|.........-- |...........---- --- -----------.......:h.*| -...........*..................-| - -- --- ---..............- -- ---....<---..| |...--- -.. ---- ... .... .|.- ---- Cryingnoob the Evoker St:8 Dx:16 Co:17 In:15 Wi:16 Ch:8 Neutral Dlvl:6 $:84 HP:14(14) Pw:9(9) AC:4 Xp:1/4 T:3138 Latest messages: You hear some noises. The dwarf zombie hits! The dwarf zombie is destroyed! What do you want to eat? [GY or ?*] ? This lichen corpse tastes okay. You finish eating the lichen corpse. What do you want to eat? [GY or ?*] ? Never mind. What do you want to use or apply? [b-dorsQ or ?*] ? Never mind. The watchman wields a spear! Navitang misses the watchman. Navitang bites the watchman. Really attack the watchman? [yn] (n) n You swap places with Navitang. Really attack the watchman? [yn] (n) n Really attack the watchman? [yn] (n) n What do you want to use or apply? [b-dorsQ or ?*] s In what direction? 4 You slip the leash around your large cat called Navitang. The hobgoblin throws a crude dagger! You are hit by a crude dagger. The hobgoblin wields a broad pick! You hear some noises. Navitang eats a hobgoblin corpse. It's a wall. You pull on the leash. Navitang yowls! You pull on the leash. Navitang hisses! Navitang's leash snaps loose! It's a wall. It's a wall. What do you want to use or apply? [b-dorsQ or ?*] r In what direction? 9 Unlock it? [yn] (n) y You succeed in picking the lock. The door resists! The door opens. You begin bashing monsters with your bare hands. You kill the green mold! You see here a green mold corpse. It's a wall. You hear some noises. You descend the stairs. You hear a jackal howling at the moon. The werejackal changes into a jackal. E - a spiked wand. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 84 gold pieces Amulets ('"') q - an uncursed amulet of ESP (being worn) Weapons (')') a - a blessed +1 quarterstaff named p2436 Armor ('[') g - an uncursed rusty +0 orcish helm (being worn) n - an uncursed +0 cloak of magic resistance (being worn) S - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') G - 2 uncursed food rations Y - an uncursed lichen corpse Scrolls ('?') i - 2 uncursed scrolls of identify j - an uncursed scroll of teleportation Potions ('!') h - an uncursed potion of water Rings ('=') e - an uncursed +1 ring of gain constitution z - an uncursed ring of levitation F - an uncursed ring of free action Wands ('/') c - a wand of lightning (0:7) E - a wand of slow monster (0:4) Q - a wand of digging (0:5) Tools ('(') b - an uncursed blindfold d - an uncursed oil lamp o - an empty uncursed bag of holding r - an uncursed lock pick s - an uncursed leash Gems/Stones ('*') A - 2 uncursed worthless pieces of yellow glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 3138 turns ago. There was a full moon in effect when your adventure ended. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had all 14 hit points. You had all 9 energy points (spell power). Your armor class was 4. Your wallet contained 84 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had infravision. You had a small defense bonus (+3). You were warded. You were lucky. You survived. Vanquished creatures: a small mimic a shrieker a gnome lord a kitten 4 dwarves 2 orc zombies 2 dwarf zombies 2 hobbits a large kobold a hobgoblin 2 giant rats 3 green molds 8 gnomes a gecko 3 jackals 2 foxes 2 kobolds a goblin a sewer rat 14 grid bugs 3 bats 5 lichens 3 kobold zombies 7 newts 71 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: "va" A potion shop, a fountain, a grave. Level 4: Level 5: A general store. Level 6: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 350 points, and 84 pieces of gold, after 3138 moves. You were level 1 with a maximum of 14 hit points when you quit.