Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-02 09:11:25, ended 2023-05-02 09:58:08. Cryingnoob, neutral female gnomish Wizard ----------- -------------------------- .*......... ..)......................| --.--.---.. ----------------------------..| |.| |.. |.............*............|..| --.| --.. |.........*.%.<...............| .... ...---.............^............|..| --.-. ...|............................|%.| |..| -..------------------------------.. |..| |... ... |..|-----..- -.. ---|...^...------------------------ |.. |----.- |.........*............| |.. |.}*|.| --------------------.|.-------.. -------------.@.|.|---------------------.|.......... |))............(|........................|---------- |.---------------.|---------------------.| |................^| |.. ------------------ --- Cryingnoob the Evoker St:12 Dx:11 Co:13 In:18 Wi:11 Ch:11 Neutral Dlvl:12 $:155 HP:24(24) Pw:18(18) AC:-11 Xp:2/39 T:5458 Satiated Burdened Latest messages: Where do you want to travel to? (For instructions type a '?') A gnomish wizard blocks your path. Where do you want to travel to? (For instructions type a '?') A gnomish wizard blocks your path. Where do you want to travel to? (For instructions type a '?') You hear some noises in the distance. What do you want to use or apply? [bchl-prsxySXZ or ?*] o Drink from the fountain? [yn] (n) n What do you want to drink? [j or ?*] Never mind. What do you want to dip? [$b-dh-jl-sw-yD-FJKMNRSUXZ or ?*] j Dip 6 potions called booze into the fountain? [yn] (n) y Your potions called booze dilute. What do you want to dip? [$b-dh-jl-sw-yD-FJKMNRSUXZ or ?*] j Dip 6 diluted potions called booze into the fountain? [yn] (n) y Your diluted potions called booze dilute further. What do you want to use or apply? [bchl-prsxySXZ or ?*] o What do you want to use or apply? [bchl-prsxySXZ or ?*] o You have a little trouble removing g - an uncursed potion of sickness. What do you want to dip? [$b-dg-jl-sw-yD-FJKMNRSUXZ or ?*] g Dip an uncursed potion of sickness into the fountain? [yn] (n) y Your potion of sickness dilutes. An urge to take a bath overwhelms you. You lost some of your money in the fountain! What do you want to dip? [$b-dg-jl-sw-yD-FJKMNRSUXZ or ?*] g Dip an uncursed diluted potion of sickness into the fountain? [yn] (n) y Your diluted potion of sickness dilutes further. What do you want to use or apply? [bchl-prsxySXZ or ?*] o You have a little trouble removing k - a potion of sickness. What do you want to dip? [$b-dg-sw-yD-FJKMNRSUXZ or ?*] k Dip a potion of sickness into the fountain? [yn] (n) y Your potion of sickness dilutes. What do you want to dip? [$b-dg-sw-yD-FJKMNRSUXZ or ?*] k Dip a diluted potion of sickness into the fountain? [yn] (n) y Your diluted potion of sickness dilutes further. Water gushes forth from the overflowing fountain! The ring mail rusts! The two-handed sword rusts! Welcome to experience level 2. You hear the rumble of distant thunder... The fountain dries up! What do you want to use or apply? [bchl-prsxySXZ or ?*] o You put an uncursed potion called water into the bag. You put 6 potions called water into the bag. You put a potion called water into the bag. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 155 gold pieces Weapons (')') w - a cursed -3 orcish dagger named p4110 (weapon in hand) Armor ('[') i - an uncursed +0 cloak of magic resistance (being worn) q - a blessed +0 orcish helm (being worn) D - an uncursed +0 pair of leather gloves F - a blessed +0 small shield (being worn) L - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') R - an uncursed lizard corpse Rings ('=') d - an uncursed ring of poison resistance (on left hand) J - an uncursed ring of levitation M - an uncursed ring of slow digestion (on right hand) N - a cursed -1 ring of protection Wands ('/') c - a wand of polymorph (0:2) l - a wand of striking (0:6) p - a wand of magic missile (0:8) x - a cursed wand of striking (0:7) Tools ('(') b - an uncursed blindfold named rp h - an uncursed lock pick m - an uncursed skeleton key n - a magic marker (0:74) o - an uncursed bag of holding containing 26 items r - an uncursed skeleton key s - an uncursed magic whistle y - an uncursed skeleton key S - an uncursed leash X - an uncursed brass lantern Z - an uncursed skeleton key Gems/Stones ('*') E - an uncursed black opal K - an uncursed fluorite stone U - an uncursed amethyst stone Contents of the bag of holding: 333 gold pieces a +0 dagger 2 uncursed Kimchis of Yendor 3 uncursed food rations an uncursed pancake an uncursed lichen corpse an uncursed scroll of magic mapping an uncursed scroll of amnesia an uncursed scroll of enchant weapon 4 uncursed scrolls of blank paper a cursed scroll of gold detection an uncursed scroll of identify an uncursed spellbook of cure sickness an uncursed spellbook of magic missile an uncursed potion of fruit juice an uncursed potion of object detection an uncursed potion of object detection a potion of holy water 2 uncursed potions of water 7 uncursed potions of water 2 uncursed potions of extra healing an uncursed potion of extra healing 2 uncursed potions of healing an uncursed potion of sleeping a drum of earthquake (0:5) a +0 pick-axe Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 2 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 5458 turns ago. You had 39 experience points, 1 more was needed to attain level 3. Basics: You had all 24 hit points. You had all 18 energy points (spell power). Your armor class was -11. Your wallet contained 155 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 11 (peak:12, limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You had transgressed. You were magic-protected. You were poison resistant. You had infravision. You had slower digestion. You had a large defense bonus (+12). You were guarded. You were unlucky. You survived. Vanquished creatures: 4 shopkeepers an Elvenking a small mimic a dwarf king 3 watchmen a giant beetle 2 leprechauns 4 giant spiders a gold golem a werewolf a lizard a dwarf lord a blue jelly a snake 3 human zombies 2 Woodland-elves a bugbear a mountain nymph a rock piercer a rock mole a pony a yellow light 2 shriekers 4 gnome lords 2 gnomish wizards 2 straw golems a paper golem a baby crocodile 4 giant ants a little dog 2 kittens 10 dwarves a homunculus a kobold lord 3 kobold shamans 4 rothes a centipede 4 monkeys 2 iguanas an acid blob 2 coyotes 3 hobbits a large kobold 2 hobgoblins 2 giant rats a green mold a red mold 15 gnomes 2 garter snakes a gnome zombie 2 geckos 3 jackals 4 foxes 2 kobolds 2 goblins a sewer rat 6 grid bugs 5 bats 4 lichens a kobold zombie 9 newts 149 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: "va" Level 2: "va" Level 3: Level 4: "va" Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 12 with 1958 points, and 488 pieces of gold, after 5458 moves. You were level 2 with a maximum of 24 hit points when you quit.