Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-30 11:16:23, ended 2023-04-30 11:30:26. Cryingnoob, neutral female gnomish Wizard ---- -s.| . `@| ..h.----- x...)--.---- x .---)...<.-- --......| |.....-- --....| ---.-- --- Cryingnoob the Evoker St:9 Dx:11 Co:18 In:18 Wi:10 Ch:9 Neutral Dlvl:7 $:193 HP:4(16) Pw:7(7) AC:9 Xp:1/0 T:1372 Latest messages: A gecko blocks your path. What do you want to put on? [e or ?*] ? Never mind. You have a forbidding feeling... In what direction? 2 The door closes. A lamp lands on the altar. There is a black flash as a lamp hits the altar. x - an uncursed lamp. y - a cursed lamp. The door resists! The door opens. r: unknown extended command. What do you want to rub? [xy or ?*] ? You now wield an uncursed lamp. Nothing happens. Nothing happens. In a cloud of smoke, a djinni emerges! The djinni speaks. "It is about time!" The djinni vanishes. The gecko bites! The gecko bites! It's a wall. What do you want to use or apply? [nxy or ?*] ? Your lamp is now on. A dwarf blocks your path. A dwarf blocks your path. It's a wall. A dwarf blocks your path. You hear crashing rock. You hear crashing rock. You hear someone beseeching Anhur. You descend the stairs. You descend the stairs. It's a wall. You are hit by a runed dagger. It's a wall. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear rumbling in the distance. It's a wall. You hear rumbling in the distance. You see here a runed dagger. With great effort you move the boulder. You see here 3 daggers. The hobbit hits! The hobbit hits! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 193 gold pieces Weapons (')') a - a blessed +1 quarterstaff named p158 w - a -3 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') u - an uncursed food ration Scrolls ('?') i - an uncursed scroll of enchant weapon j - an uncursed scroll of remove curse k - an uncursed scroll of identify Potions ('!') f - 2 uncursed potions of see invisible h - an uncursed potion of levitation Rings ('=') d - an uncursed ring of searching (on right hand) e - an uncursed ring of sustain ability r - an uncursed ring of warning (on left hand) Tools ('(') n - a magic marker (0:48) x - an uncursed oil lamp (weapon in hand) y - a cursed magic lamp (lit) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1372 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 4 out of 16 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 193 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were nominally aligned. You were magic-protected. You were warned. You had automatic searching. You had infravision. You were warded. You survived. Vanquished creatures: a large cat a gnome lord a giant bat an iguana 2 coyotes a hobbit 2 large kobolds 4 giant rats a red mold 2 gnomes a gecko 5 jackals 2 foxes 2 kobolds 2 goblins 2 grid bugs 2 bats a kobold zombie a newt 34 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "va" Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Some shops, a temple, a fountain. Level 6: Level 7: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 493 points, and 193 pieces of gold, after 1372 moves. You were level 1 with a maximum of 16 hit points when you quit.