Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-26 07:03:26, ended 2023-04-26 07:04:39. Cryingnoob, neutral female gnomish Wizard ----- ----------- |...-## +.........| +...| # |.........| # |....#######----- # |.........| ##..{.| # #|...-## |.........| ## |...| ### #|...| ###-.........| ---.- ## #|._.|## ----------- # ###....| # #|..<| # #----- # `################* # ---|- |)..| ##% |....### --@-------- |...| ##*####-.......... ----- |>.f......| ----------- Cryingnoob the Evoker St:11 Dx:12 Co:12 In:19 Wi:11 Ch:10 Neutral Dlvl:1 $:2 HP:10(11) Pw:8(8) AC:9 Xp:1/1 T:270 Latest messages: The door opens. You swap places with Navitang. You find a hidden passage. It's solid stone. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. A boulder blocks your path. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. In what direction? 6 The boulder falls apart. You see here 21 rocks. It's solid stone. You stop. Navitang is in the way! You swap places with Navitang. The newt misses! You swap places with Navitang. You hear some noises. You swap places with Navitang. Navitang drops a rock. You swap places with Navitang. You see here 21 rocks. Navitang eats a newt corpse. You swap places with Navitang. A boulder blocks your path. You stop in front of the door. The door opens. You stop in front of the door. The door opens. You can't move diagonally into an intact doorway. The jackal bites! The jackal bites! In what direction? 6 The door resists! You swap places with Navitang. You see here a rock. Navitang hits the jackal. The jackal is killed! The jackal bites! In what direction? Navitang misses the jackal. Navitang hits the jackal. The jackal is killed! You see here a jackal corpse. n - a jackal corpse. You kill the newt! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') n - an uncursed jackal corpse Scrolls ('?') i - a blessed scroll of magic mapping j - an uncursed scroll of remove curse k - an uncursed scroll of magic mapping Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness Potions ('!') f - a blessed potion of sickness g - an uncursed potion of polymorph h - an uncursed potion of water Rings ('=') d - an uncursed ring of polymorph e - an uncursed ring of poison resistance Wands ('/') c - a wand of polymorph (0:5) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 270 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 10 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 jackals a fox a grid bug 3 newts 7 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. An altar to Thoth, a fountain. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 6 points, and 2 pieces of gold, after 270 moves. You were level 1 with a maximum of 11 hit points when you quit.