Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-22 08:12:08, ended 2023-04-22 08:18:23. Cryingnoob, neutral female gnomish Wizard ---- ..-- --- ---- ..| ..| --..---..... |.......| |..------ --.| - |.| |... -- -- |.| ---- -..... -- |.--.. |f|---.<| -.............. --.--....| |............ |.@.....-- -.........---- --......| |............-------......| - --- ---........G.....| -------.......-- --...---- |..-- ---- Cryingnoob the Evoker St:11 Dx:12 Co:15 In:19 Wi:10 Ch:9 Neutral Dlvl:4 $:127 HP:14(14) Pw:8(8) AC:8 Xp:1/1 T:635 Latest messages: You finish eating the jackal corpse. There is a doorway here. You see here an iron skull cap. There is a doorway here. You see here an iron skull cap. t - an iron skull cap. What do you want to put on? [de or ?*] t You finish your dressing maneuver. You descend the stairs. It's solid stone. You find a hidden passage. You swap places with Navitang. Navitang bites the lichen. The lichen is killed! You can't move diagonally into an intact doorway. You swap places with Navitang. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to wield? [- anoq or ?*] ? Never mind. There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. You succeed in forcing the lock. In fact, you've totally destroyed the chest. A scroll is torn to shreds! A tripe ration is mashed! $ - 120 gold pieces. u - 2 blue gems. v - a white gem. You swap places with Navitang. You descend the stairs. You hear a G note squeak in the distance. You hear a G note squeak in the distance. You hear a G note squeak in the distance. It's a wall. A grid bug blocks your path. You swap places with Navitang. You hear some noises. You hear crashing rock. It's a wall. You feel tough! You must have been leading a healthy life-style. It's a wall. It's a wall. It's a wall. It's a wall. A grid bug blocks your path. You kill the grid bug! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 127 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) n - a cursed +0 boomerang o - 29 +0 darts q - a blessed +1 dart Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) t - an uncursed +0 orcish helm (being worn) Comestibles ('%') p - an uncursed Kimchi of Yendor Scrolls ('?') i - 2 uncursed scrolls of light j - an uncursed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - a blessed spellbook of extra healing Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of extra healing h - an uncursed potion of sickness r - a cursed potion of healing Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of conflict Wands ('/') c - a wand of make invisible (0:6) s - a wand of striking (0:7) Tools ('(') m - a magic marker (0:32) Gems/Stones ('*') u - 2 uncursed worthless pieces of blue glass v - an uncursed worthless piece of white glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 635 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 14 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet contained 127 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 6 jackals 2 goblins 4 grid bugs 2 lichens a kobold zombie a newt 16 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: An armor shop. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: Level 4: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 4 with 281 points, and 127 pieces of gold, after 635 moves. You were level 1 with a maximum of 14 hit points when you quit.