Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-22 04:24:33, ended 2023-04-22 04:58:24. Cryingnoob, neutral female gnomish Wizard -------- ---------- |......| --------- |........| |......-#####|........###############.........| |......| #|..^....|# ### |........| ----- ---.---- #........| |...<....| |>..| ## -.-.----- ---.------ |...| # ####### ### |...| # ####### ############ |...| # # ## ##### |...| ### ##### ### ####-...| # # # ----- ------------.--### #### |..o....{.....|# #### |.............|# ---------.---- |..............# |............| --.----.---- --------------- |............. |...f@.....| |............| #|..........| |.............####.....f.....| -------------- ------------ Cryingnoob the Evoker St:12 Dx:16 Co:14 In:16 Wi:8 Ch:11 Neutral Dlvl:5 $:0 HP:16(16) Pw:8(8) AC:-14 Xp:1/4 T:5498 Burdened Latest messages: Navitang picks up a food ration. Navitang drops a food ration. You wake up. You see here a food ration. You have a little trouble lifting I - a food ration. Your movements are slowed slightly because of your load. You see here a food ration. You have a little trouble lifting I - a food ration. What do you want to use or apply? [bcorsOS or ?*] o You put 3 food rations into the bag. Your movements are now unencumbered. This door is locked. In what direction? 2 As you kick the door, it crashes open! In what direction? 4 WHAMMM!!! In what direction? 4 As you kick the door, it crashes open! It's solid stone. Navitang blocks your path. You swap places with Navitang. That door is closed. The door opens. You have a little trouble lifting V - a scroll labeled ABRA KA DABRA. Your movements are slowed slightly because of your load. In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 As you kick the door, it crashes open! You swap places with Navitang. It's solid stone. You swap places with Navitang. It's solid stone. You swap places with Navitang. It's solid stone. You swap places with Navitang. It's solid stone. You find a hidden passage. It's solid stone. You have a little trouble lifting W - a cloudy potion. Navitang blocks your path. Something is written here in the dust. You read: "ad erari?m". You begin bashing monsters with your gloved hands. You kill the lichen! There is an altar to Ptah (lawful) here. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') w - a -3 dagger Armor ('[') a - a blessed +1 elven mithril-coat (being worn) f - an uncursed +0 cloak of magic resistance (being worn) k - an uncursed +0 pair of leather gloves (being worn) x - an uncursed +0 orcish helm (being worn) E - an uncursed +0 pair of iron shoes (being worn) Scrolls ('?') U - an uncursed scroll of identify V - an uncursed scroll of magic mapping Potions ('!') T - an uncursed potion of gain energy W - an uncursed potion of speed Rings ('=') M - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of light (0:15) Tools ('(') b - an uncursed towel o - an uncursed bag of holding containing 34 items r - an uncursed skeleton key s - a cursed magic whistle O - an empty uncursed sack S - an uncursed leash Gems/Stones ('*') y - a cursed diamond C - an uncursed ruby Contents of the bag of holding: 1835 gold pieces a cursed amulet of change an uncursed +0 cloak of displacement 3 uncursed candy bars 3 cursed food rations 3 uncursed food rations 2 cursed tripe rations an uncursed scroll of taming an uncursed scroll of enchant weapon 3 uncursed scrolls of enchant armor an uncursed scroll of identify an uncursed scroll of identify an uncursed spellbook of wizard lock an uncursed spellbook of detect food an uncursed spellbook of sleep a potion of holy water an uncursed potion of booze an uncursed potion of gain energy an uncursed potion of see invisible an uncursed potion of sleeping a cursed ring of polymorph an uncursed ring of cold resistance an uncursed ring of polymorph control an uncursed ring of see invisible a cursed wooden flute an uncursed tallow candle 3 uncursed wax candles a blessed magic lamp a cursed magic lamp a cursed oil lamp an uncursed brass lantern a magic marker (0:81) a magic marker (0:54) a +0 pick-axe Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 5498 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had all 16 hit points. You had all 8 energy points (spell power). Your armor class was -14. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 16 (peak:17, limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had infravision. You had slower digestion. You had a large defense bonus (+13). You were guarded. You survived. Vanquished creatures: a ghost 3 Uruk-hai 2 ponies a shrieker 3 gnome lords a red naga hatchling a little dog 8 dwarves 2 homunculi a rabid rat an orc zombie a wererat an iguana 2 acid blobs a gas spore 8 hobbits 3 large kobolds 4 giant rats 6 cave spiders 4 yellow molds 3 red molds 12 gnomes 4 gnome zombies 5 geckos 15 jackals a fox a kobold 2 goblins a sewer rat 11 grid bugs a bat 6 lichens 3 kobold zombies 10 newts 129 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain. Level 5: <- You were here. An altar, a fountain. Level 6: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: A grave. Final resting place for Cryingnoob-Wiz-Gno-Fem-Neu, killed by an Uruk-hai called Abanea of Ahai-athos. Level 7: Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 5 with 2151 points, and 1835 pieces of gold, after 5498 moves. You were level 1 with a maximum of 16 hit points when you quit.