Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-21 15:20:05, ended 2023-04-21 15:35:22. Cryingnoob, neutral female gnomish Wizard --- .| .| -.| - |.| |.-- ----.| |...---....-- -..........-- |.....<.....| ---.........| ---.....--- --....| | |....----.| |-....|@|.| -......fo.| |.................| -- | |............- ----.--.|.-- -- ----- Cryingnoob the Evoker St:10 Dx:12 Co:14 In:19 Wi:12 Ch:10 Neutral Dlvl:7 $:124 HP:5(11) Pw:8(8) AC:6 Xp:1/0 T:2551 Burdened Latest messages: The brown mold is killed! It's a wall. You see here a brown mold corpse. Navitang picks up an empty unlocked large box. There is a brown mold corpse here; eat it? [ynq] (n) y This brown mold corpse tastes okay. You finish eating the brown mold corpse. It's a wall. You hear some noises. It's a wall. It's a wall. It's a wall. A lichen blocks your path. Navitang bites the lichen. The lichen is killed! You see here a lichen corpse. You have a little trouble lifting L - a lichen corpse. You hear a jackal howling at the moon. You hear some noises. It's a wall. It's a wall. Navitang bites the werejackal. Navitang bites the werejackal. The werejackal is killed! You see here a food ration. You have a little trouble lifting M - a food ration. It's a wall. It's a wall. It's a wall. It's a wall. Navitang blocks your path. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. Navitang blocks your path. You swap places with Navitang. It's a wall. It's a wall. It's a wall. You fall down the stairs. It's a wall. Baneaiothog of Ulahaiai hits! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 124 gold pieces Amulets ('"') D - an uncursed amulet of unchanging (being worn) Weapons (')') a - a blessed +1 quarterstaff named p107 (weapon in hands) v - a +0 orcish spear Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 orcish helm (being worn) s - a blessed +1 alchemy smock H - an uncursed +0 elven mithril-coat J - an uncursed +0 pair of iron shoes (being worn) K - a blessed +0 dwarvish cloak Comestibles ('%') L - an uncursed lichen corpse M - an uncursed food ration Scrolls ('?') i - a blessed scroll of teleportation j - an uncursed scroll of enchant weapon k - a blessed scroll of food detection B - 2 uncursed scrolls of earth Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions ('!') f - a blessed potion of monster detection g - an uncursed potion of gain ability h - an uncursed potion of healing u - an uncursed potion of sleeping y - a blessed potion of fruit juice z - an uncursed potion of confusion Rings ('=') d - an uncursed ring of slow digestion (on right hand) e - an uncursed ring of stealth (on left hand) A - an uncursed ring of levitation Wands ('/') c - a wand of cancellation (0:5) Tools ('(') n - a magic marker (0:60) o - an empty uncursed sack r - an uncursed lock pick x - an uncursed bell C - a crystal ball (0:4) G - an uncursed lock pick Gems/Stones ('*') t - an uncursed worthless piece of green glass E - an uncursed jacinth stone F - 2 uncursed worthless pieces of violet glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2551 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 5 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 6. Your wallet contained 124 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were stealthy. You had slower digestion. You were warded. You could not change from your current form. You survived. Vanquished creatures: a shrieker a gnome lord a floating eye a kitten 2 dwarves 2 homunculi a werejackal an iguana 2 acid blobs 4 hobbits a hobgoblin 4 giant rats a brown mold 2 yellow molds a red mold 3 gnomes 2 gnome zombies 3 geckos 13 jackals 3 foxes a kobold 3 goblins 3 sewer rats a grid bug a bat 6 lichens a kobold zombie 6 newts 71 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: "va" A grave. Level 2: A fountain, a grave. Level 3: "va" A grave. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 424 points, and 124 pieces of gold, after 2551 moves. You were level 1 with a maximum of 11 hit points when you quit.