Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-14 16:44:38, ended 2023-04-14 17:02:40. Cryingnoob, neutral female gnomish Wizard --------- |........ --------------------------------- |....*..|# +...............................| ------ |>.....@G# # |.----....-----.----- -..-----..| ....| -+-------##### |.|..|---.|...|.|..| ..|(((|..| |....| # ### |.|..|. |.|._.-.-..| ..|(((|..| ###.<...| ###### |.-|-|. |.|...|.---|----.|...|..| ## ------ #######.....|..|.|...|....-...|.---|-..|#### # # |.{..--|-.----|....| ..|........|## |..........-..|-+-.-----..-----.-# |....--|-..| | |........|.%%|.|# |.-+--..|.----- --|--....-.%%|.| |.| |. |.|.*)|--|...|---.-----.| |.| |---.|.)!|..|...| |.......| |.| |....+..%|..|...| +.......| |.----....------|--------.....{.| |...............................| --------------------------------- Cryingnoob the Evoker St:13 Dx:14 Co:11 In:19 Wi:8 Ch:10 Neutral Dlvl:6 $:350 HP:13(13) Pw:7(7) AC:5 Xp:1/0 T:2031 Latest messages: You hear the chime of a cash register. A large kobold blocks your path. You swap places with Navitang. Navitang bites the large kobold. The large kobold is killed! The door opens. The door opens. Navitang misses the small mimic. Navitang misses the small mimic. Navitang misses the small mimic. "Hello, Cryingnoob! Welcome to Hebiwerie's general store!" "Will you please leave your mattock outside?" Navitang misses the small mimic. Navitang bites the small mimic. The small mimic hits Navitang. Navitang bites the small mimic. The small mimic hits Navitang. Navitang misses the small mimic. You hear crashing rock. Navitang misses the small mimic. Navitang bites the small mimic. The small mimic misses Navitang. Navitang bites the small mimic. Navitang bites the small mimic. The small mimic hits Navitang. Navitang is killed! What do you want to throw? [$aeoV or ?*] e In what direction? What do you want to zap? [cKST or ?*] ? Never mind. In what direction? 9 The door resists! In what direction? 9 The door closes. A watchman blocks your path. It's a wall. This door is locked. The door opens. It's solid stone. It's solid stone. It's a wall. You descend the stairs. You see here a blindfold. m - a blindfold. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') A gnome blocks your path. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 350 gold pieces Weapons (')') a - a blessed +1 quarterstaff e - a +0 dwarvish mattock o - a +0 orcish dagger V - a +0 sling Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm (being worn) Comestibles ('%') u - an uncursed lichen corpse Scrolls ('?') j - an uncursed scroll of taming k - a cursed scroll of confuse monster t - an uncursed scroll of identify Spellbooks ('+') H - an uncursed novel named Witches Abroad Potions ('!') f - an uncursed potion of speed h - an uncursed potion of water s - an uncursed potion of sleeping Y - an uncursed potion of see invisible Rings ('=') d - a blessed +1 ring of increase damage l - an uncursed ring of free action (on left hand) Z - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of sleep (0:4) K - a wand of lightning (0:6) S - a wand of teleportation (0:5) T - a wand of slow monster (0:7) Tools ('(') m - an uncursed blindfold r - an uncursed skeleton key Gems/Stones ('*') g - an uncursed luckstone i - an uncursed jasper stone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2031 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 13 hit points. You had all 7 energy points (spell power). Your armor class was 5. Your wallet contained 350 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You had a small defense bonus (+3). You were warded. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a large cat a dwarf 3 acid blobs 2 gas spores 3 hobbits 2 manes a large kobold a green mold a red mold 3 gnomes a garter snake 2 gnome zombies 2 geckos 7 jackals a fox 3 kobolds 2 goblins 4 sewer rats 6 grid bugs 2 lichens 3 newts 51 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A bookstore. Level 3: A wand shop. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: <- You were here. Some shops, a temple, some fountains. Level 7: Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 670 points, and 350 pieces of gold, after 2031 moves. You were level 1 with a maximum of 13 hit points when you quit.