Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-03 07:12:32, ended 2023-04-03 07:12:59. Cryingnoob, neutral female gnomish Wizard ---------- --------------- |........| |.............+ |.........# ##..............| -......@.|# # |.............| |........|# # ------|---+--|- |.......f|# # ##### ----------# # ## # ## # ## ## # # # # # # # ## # ####### # # # ### # # #----- # ----------# #|...|## |.........# #|...-# |..<.....| #....| |........+ ----- ---------- Cryingnoob the Evoker St:11 Dx:15 Co:12 In:18 Wi:10 Ch:10 Neutral Dlvl:1 $:8 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:160 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello Cryingnoob, welcome to NetHack! You are a neutral female gnomish Wizard. A newt blocks your path. Navitang misses the newt. The newt bites! Navitang misses the newt. Navitang bites the newt. The newt is killed! It's solid stone. You stop in front of the door. The door opens. It's solid stone. You find a hidden passage. It's a wall. It's a wall. You hear some noises. You find a hidden door. The door opens. Navitang misses the grid bug. Navitang bites the grid bug. The grid bug is killed! Navitang picks up a gold piece. You swap places with Navitang. $ - 2 gold pieces. o - a purple-red potion. Navitang drops a gold piece. $ - a gold piece. p - a topaz ring. It's solid stone. $ - 5 gold pieces. An arrow shoots out at you! An arrow misses you. There is an elf corpse here; eat it? [ynq] (n) y Ulch - that meat was tainted! You feel deathly sick. (It must have died too long ago to be safe to eat.) Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is satisfied. You feel better. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 8 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of food detection j - an uncursed scroll of light k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness Potions ('!') f - a blessed potion of confusion g - an uncursed potion of paralysis h - a blessed potion of blindness o - a blessed potion of healing Rings ('=') d - an uncursed +2 ring of gain strength e - an uncursed ring of shock resistance p - a cursed -2 ring of adornment Wands ('/') c - a wand of locking (0:6) Tools ('(') n - a magic marker (0:36) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 160 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 8 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a jackal a grid bug a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 8 points, and 8 pieces of gold, after 160 moves. You were level 1 with a maximum of 11 hit points when you quit.