Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-02 19:39:15, ended 2023-04-02 19:42:17. Cryingnoob, neutral female gnomish Wizard ---------- |........| ---------------------------------#########...<.....| |.........@B....................|# #---.--- -- | ----....----- ----+--..-----..|# |---.| ..|(((|..|# | |((|.| ..|(((|..|# ..-+-|((|.| -.|.. |..|## |....|..|.| |.-|---..|## |.{..-|--.-- -- |........|## |..........| .| - -----..-----..## |....--|-..-..| |........|.%%|.|# | --+ ..|.----| --+--....-.%%|.| |..|.|.?!| ----.-----.| |---.-.%%| +.......| |....|.!%| |.......| | ----....-----+---------.....{.| |...............................| --------------------------------- Cryingnoob the Evoker St:9 Dx:15 Co:13 In:19 Wi:11 Ch:8 Neutral Dlvl:6 $:11 HP:4(15) Pw:8(8) AC:9 Xp:1/0 T:490 Latest messages: Navitang is killed! You descend the stairs. What do you want to zap? [c or ?*] ? Never mind. You hear a door open. The door opens. Pick an object. You don't have anything to eat. The giant bat bites! It's a wall. The giant bat bites! The door opens. The giant bat bites! The giant bat bites! Really quit? [yn] (n) n What do you want to write with? [- a-em or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The giant bat bites! Something is written here in the dust. You read: "Elbere]h". You see no objects here. What do you want to write with? [- a-em or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The giant bat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. You don't have anything to eat. This door is locked. This door is locked. You hear a door open. You hear a door open. You hear a door open. You stop in front of the door. A watchman blocks your path. Really attack the watchman? [yn] (n) n The door opens. It's a wall. The door resists! The door opens. The door opens. You can't move diagonally into an intact doorway. You hear an animal carcass being offered in sacrifice. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 11 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') q - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') h - a blessed scroll of identify i - an uncursed scroll of remove curse j - an uncursed scroll of light n - an uncursed scroll of identify o - an uncursed scroll of amnesia Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions ('!') f - 2 uncursed potions of speed g - an uncursed potion of sleeping p - a cursed potion of oil Rings ('=') d - an uncursed +2 ring of gain constitution e - an uncursed ring of sustain ability Wands ('/') c - a wand of lightning (0:8) Tools ('(') b - an uncursed towel m - a magic marker (0:46) Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 490 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 4 out of 15 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 11 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kitten a giant rat 2 foxes 2 grid bugs a newt 7 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Some fountains. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 261 points, and 11 pieces of gold, after 490 moves. You were level 1 with a maximum of 15 hit points when you quit.