Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-01 04:41:42, ended 2023-04-01 04:48:34. Cryingnoob, neutral female gnomish Wizard ---- | ...@o.| ...--- | .... ...- ..| --- ...- ........... ........... .<.....|.. ... .--- Cryingnoob the Evoker St:10 Dx:9 Co:16 In:19 Wi:11 Ch:10 Neutral Dlvl:6 $:33 HP:15(17) Pw:8(8) AC:7 Xp:1/0 T:1530 Latest messages: The jackal starts to attack you, but pulls back. Navitang bites the dwarf zombie. The dwarf zombie is destroyed! The jackal starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is satisfied. You feel much better. You stop. Navitang is in the way! The jackal just misses! Navitang bites the jackal. The jackal is killed! The dwarf zombie hits! Navitang bites the dwarf zombie. The dwarf zombie misses Navitang. Navitang bites the dwarf zombie. The dwarf zombie is destroyed! Navitang misses the giant rat. The giant rat bites! Navitang bites the giant rat. The giant rat is killed! It's a wall. What do you want to eat? [tE or ?*] ? This lichen corpse tastes terrible! You hear crashing rock. You finish eating the lichen corpse. It's a wall. Really attack the gnome? [yn] (n) n A gnome blocks your path. You suddenly yearn for your distant homeland. You see here a Kimchi of Yendor. F - a Kimchi of Yendor. With great effort you move the boulder. You hear some noises in the distance. It's a wall. Where do you want to travel to? (For instructions type a '?') Click! Navitang triggers something. You descend the stairs. You swap places with Navitang. It's a wall. It's a wall. Navitang blocks your path. It's a wall. It's a wall. You hear a chugging sound. Uunuruk of Rukoggor wields a crude dagger! Uunuruk of Rukoggor thrusts her crude dagger. Uunuruk of Rukoggor hits! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 33 gold pieces Amulets ('"') x - a cursed amulet of restful sleep Weapons (')') a - a blessed +1 quarterstaff u - a cursed -1 long sword (weapon in hand) A - a +0 dagger Armor ('[') y - an uncursed +0 pair of iron shoes (being worn) z - an uncursed +0 dwarvish cloak B - an uncursed +0 cloak of magic resistance (being worn) D - an uncursed +0 dwarvish cloak Comestibles ('%') E - an uncursed tripe ration F - an uncursed Kimchi of Yendor Scrolls ('?') i - an uncursed scroll of light j - an uncursed scroll of enchant weapon k - a blessed scroll of create monster p - a cursed scroll of punishment Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions ('!') f - an uncursed potion of invisibility g - 2 uncursed potions of fruit juice h - an uncursed potion of gain energy w - an uncursed potion of healing Rings ('=') c - an uncursed +2 ring of increase accuracy d - an uncursed ring of stealth Wands ('/') v - a wand of secret door detection (0:13) C - a wand of magic missile (0:8) Tools ('(') b - an uncursed towel e - a +0 pick-axe n - a magic marker (0:86) o - an uncursed blindfold Gems/Stones ('*') r - 2 uncursed worthless pieces of orange glass Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1530 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 15 out of 17 hit points. You had all 8 energy points (spell power). Your armor class was 7. Your wallet contained 33 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 3 dwarves 2 dwarf zombies an acid blob a hobbit 2 giant rats a green mold 7 gnomes a gecko 4 jackals a fox a goblin 4 grid bugs 3 lichens a kobold zombie 7 newts 39 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: An altar to Thoth, a fountain. Level 2: Some fountains. Level 3: A weapon shop. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 283 points, and 33 pieces of gold, after 1530 moves. You were level 1 with a maximum of 17 hit points when you quit.