Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-03-30 17:55:56, ended 2023-03-31 09:14:25. Cryingnoob, neutral female gnomish Wizard ------------ ---------------- |........T.| |..............+ .........@.| |..............| -------- - -----|---- |..............| |..<...| # -----.---.------ |.......`######## # # # .......|######--.-- . #### # ####### --------# #|...| #### ## ################## #-...| ## ## |...| ### --------|------ |...| ## |.............| ----- ### |.>...........| -.-|---- |.............| |......|####-.............| |.......# |.............| |......| --------------- -------- Cryingnoob the Evoker St:15 Dx:12 Co:18 In:19 Wi:10 Ch:11 Neutral Dlvl:15 $:229 HP:3(21) Pw:6(6) AC:7 Xp:1/0 T:17286 Stressed Latest messages: Navitang hits the gecko. The gecko is killed! You have a little trouble lifting $ - 34 gold pieces. This door is locked. This door is locked. In what direction? 3 WHAMMM!!! In what direction? 3 As you kick the door, it crashes open! Navitang blocks your path. You swap places with Navitang. Navitang blocks your path. It's solid stone. You find a hidden door. The door resists! The door resists! The door opens. With great effort you move the boulder. You hear someone cursing shoplifters. You find a hidden passage. You have a little trouble lifting $ - 99 gold pieces. It's a wall. You stop in front of the door. The door opens. You fall down the stairs. You climb up the stairs. The door opens. You have a little trouble lifting $ - 67 gold pieces. It's solid stone. The mountain nymph pretends to be friendly. The mountain nymph stole a yellowish brown gem. You stop in front of the door. The door opens. You swap places with Navitang. KAABLAMM!!! You triggered a land mine! You rebalance your load. Movement is difficult. You fall into a pit! Wizard, your life force is running out. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You finish your prayer. The voice of Thoth rings out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! You don't have enough stamina to move. Navitang picks up a potion. You don't have enough stamina to move. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 229 gold pieces Amulets ('"') Y - an uncursed amulet of reflection (being worn) Armor ('[') h - an uncursed +0 Hawaiian shirt (being worn) i - an uncursed +0 pair of water walking boots (being worn) j - an uncursed +0 mummy wrapping K - an uncursed +0 cloak of magic resistance (being worn) S - an uncursed +0 elven leather helm (being worn) W - an uncursed +0 pair of elven boots Z - an uncursed +0 pair of jumping boots Rings ('=') G - an uncursed ring of slow digestion (on right hand) V - a cursed ring of polymorph Wands ('/') c - a wand of magic missile (0:4) p - a cursed wand of make invisible (0:2) C - a cursed wand of striking (0:4) D - a wand of striking (0:4) F - a wand of lightning (0:6) J - a wand of create monster (0:13) N - a wand of digging (0:7) Tools ('(') a - an uncursed stethoscope b - an uncursed towel d - an uncursed magic lamp (lit) e - a +0 pick-axe (weapon in hand) g - a tinning kit (0:56) o - an uncursed oilskin sack containing 54 items q - a +0 unicorn horn r - an uncursed skeleton key named rp rsl s - an uncursed leash (attached to Navitang) E - an uncursed skeleton key H - a bag of tricks (0:5) I - an uncursed skeleton key R - a cursed magic harp (0:1) Gems/Stones ('*') k - 2 uncursed turquoise stones t - a cursed turquoise stone u - an uncursed jade stone v - an uncursed jasper stone w - a cursed opal x - a cursed topaz stone Contents of the oilskin sack: an uncursed +0 cloak of displacement an uncursed +0 cloak of invisibility 2 uncursed Kimchis of Yendor 2 uncursed apples 10 uncursed carrots an uncursed cram ration a cursed food ration 8 uncursed food rations an uncursed tripe ration 2 uncursed scrolls of confuse monster a blessed scroll of teleportation an uncursed scroll of taming an uncursed scroll of create monster an uncursed scroll of identify 4 potions of holy water an uncursed potion of paralysis an uncursed potion of see invisible an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of healing a cursed potion of healing an uncursed potion of object detection a cursed ring of fire resistance an uncursed ring of free action an uncursed ring of levitation a cursed ring of polymorph a cursed ring of polymorph named c a wand of opening (0:4) a wand of cancellation (0:6) a wand of teleportation (0:1) a wand of create monster (0:12) a wand of digging (0:6) a wand of fire (0:6) a wand of fire (0:6) a wand of magic missile (0:8) a wand of speed monster (0:4) an empty uncursed sack an uncursed oil lamp a cursed magic lamp a magic marker (0:63) a cursed magic marker (0:54) a +0 unicorn horn a +0 unicorn horn an uncursed sapphire 2 uncursed agate stones 2 uncursed rubies an uncursed dilithium crystal 2 uncursed diamonds 3 uncursed amethyst stones 3 uncursed emeralds a cursed jasper stone an uncursed topaz stone an uncursed turquoise stone an uncursed luckstone Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 15. You entered the dungeon 17286 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 3 out of 21 hit points. You had all 6 energy points (spell power). Your armor class was 7. Your wallet contained 229 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/50). Your dexterity was 12 (base:13, limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (peak:11, limit:18). Your charisma was 11 (limit:18). Final Status: You were trapped in a pit. You had wounded legs. You were stressed; movement was moderately slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were haltingly aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You could walk on water. You had slower digestion. You were warded. You were fast. You had reflection. You were unlucky. Thoth was angry with you. You survived. Vanquished creatures: 6 shopkeepers a watch captain 2 ghosts 2 giant mimics an Elvenking 3 water demons 2 small mimics a troll 2 large dogs a dwarf king a mountain centaur an elf mummy 4 watchmen 2 giant beetles 4 wolves 2 spotted jellies 14 leprechauns an iron piercer a black light a vampire bat a gnome king an orc mummy an owlbear 2 gold golems a werewolf 2 lizards 3 dogs 3 housecats 3 jaguars 2 dwarf lords a blue jelly a white unicorn 2 gray unicorns a black unicorn a dust vortex 3 plains centaurs 3 gnome mummies an ape a human zombie 4 Woodland-elves 4 bugbears 3 imps 4 wood nymphs 3 water nymphs 2 mountain nymphs 3 Uruk-hai an orc shaman 7 rock moles 3 ponies a fog cloud 2 yellow lights 4 shriekers 2 violet fungi 12 gnome lords 4 gnomish wizards a kobold mummy a guardian naga hatchling 3 gray oozes a ghoul 3 straw golems 2 paper golems a baby crocodile 10 giant ants 2 little dogs a floating eye 5 kittens 23 dwarves 2 homunculi 5 kobold lords 6 hill orcs a rothe 2 rabid rats 2 centipedes 4 giant bats 2 monkeys 2 orc zombies 2 dwarf zombies a wererat a werejackal 10 iguanas 3 acid blobs 3 coyotes 2 gas spores 10 hobbits 4 manes 2 large kobolds 14 hobgoblins 14 giant rats 7 cave spiders 6 yellow molds 3 green molds a red mold 21 gnomes 10 garter snakes 3 gnome zombies 20 geckos 8 jackals 10 foxes 5 kobolds 3 goblins 6 sewer rats 17 grid bugs 3 bats 3 lichens 3 kobold zombies 11 newts 429 creatures vanquished. Genocided species: mind flayers 1 species genocided. Voluntary challenges: You were a pacifist. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 16 Level 1: Level 2: An untended shop. Level 3: "va" An untended shop, some fountains. Stairs down to The Gnomish Mines. Level 4: Level 5: A general store. Final resting place for Cryingnoob-Wiz-Gno-Fem-Neu, killed by a hobgoblin. Level 6: "stoge 1" A fountain. Level 7: Many fountains, a grave. Oracle of Delphi. Final resting place for Cryingnoob-Kni-Hum-Fem-Law, killed by a water demon. Level 8: An altar to Thoth, a fountain. Stairs up to Sokoban, level 7. Level 9: A sink. Level 10: "poly" A fountain. Level 11: Level 12: "stoge gold 2" An untended shop. Level 13: Level 14: "quest" Summoned by Neferet the Green. Portal to The Quest. Level 15: <- You were here. Level 16: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: "poly" Level 10: Level 11: A fountain. The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 15 with 1049 points, and 229 pieces of gold, after 17286 moves. You were level 1 with a maximum of 21 hit points when you quit.