Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-03-26 09:05:41, ended 2023-03-26 09:05:53. Cryingnoob, neutral female gnomish Wizard --------- |.......| |@......| |.......| |....f..| |.......+ -------.- ## # # ## ##### | ---.------- |....... .........<| ------- |.........| |.........| ----------- Cryingnoob the Evoker St:13 Dx:11 Co:12 In:19 Wi:10 Ch:10 Neutral Dlvl:1 $:8 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:31 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello Cryingnoob, welcome to NetHack! You are a neutral female gnomish Wizard. $ - 5 gold pieces. Navitang picks up a ring. Navitang drops a ring. You swap places with Navitang. n - a steel ring. What do you want to put on? [den or ?*] n Which ring-finger, Right or Left? [rl] r n - a steel ring (on right hand). It's solid stone. You swap places with Navitang. $ - 3 gold pieces. You see here a white gem. o - a white gem. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 8 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of create monster j - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of sickness h - a blessed potion of paralysis Rings ('=') d - an uncursed +1 ring of adornment e - an uncursed ring of conflict n - an uncursed ring of sustain ability (on right hand) Wands ('/') c - a wand of cold (0:6) Gems/Stones ('*') o - an uncursed opal Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 31 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 8 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You had fixed abilities. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 8 points, and 8 pieces of gold, after 31 moves. You were level 1 with a maximum of 11 hit points when you quit.