Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-03-11 03:39:26, ended 2023-03-11 03:39:49. Cryingnoob, neutral female gnomish Wizard ----------- -------------- |o........| |............| #-.........| |............| #|@f.......| |.....<.......####+.........| |............| #--.-------- +............| # --------.----- ###### # # ### --%--- |....| |....| |)}.}| ------ Cryingnoob the Evoker St:11 Dx:11 Co:10 In:19 Wi:13 Ch:11 Neutral Dlvl:1 $:0 HP:11(11) Pw:10(10) AC:9 Xp:1/1 T:75 Latest messages: e - an uncursed ring of slow digestion (on right hand). You stop in front of the door. In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 As you kick the door, it crashes open! What do you want to zap? [c or ?*] ? Never mind. You stop in front of the door. You swap places with Navitang. You stop in front of the door. The door opens. You kill the newt! There is an open door here. You see here a newt corpse. There is a newt corpse here; eat it? [ynq] (n) y This newt corpse tastes okay. You finish eating the newt corpse. You feel a mild buzz. Drink from the fountain? [yn] (n) y Water gushes forth from the overflowing fountain! Drink from the fountain? [yn] (n) y The cool draught refreshes you. The fountain dries up! What do you want to drink? [fgh or ?*] y You don't have that object. What do you want to drink? [fgh or ?*] Never mind. Navitang picks up a carrot. It's a wall. It's a wall. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y The water is foul! You gag and vomit. You can move again. Drink from the fountain? [yn] (n) y You attract a water nymph! Navitang misses the water nymph. Drink from the fountain? [yn] (n) y The cool draught refreshes you. The fountain dries up! The water nymph stole an uncursed potion of confusion. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of genocide j - a blessed scroll of identify k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster Potions ('!') f - an uncursed potion of oil g - an uncursed potion of extra healing Rings ('=') d - an uncursed ring of regeneration e - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of undead turning (0:6) Tools ('(') n - a magic marker (0:65) o - an uncursed blindfold Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 75 turns ago. It was nighttime. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 10 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You survived. Vanquished creatures: a newt No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Cryingnoob the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 75 moves. You were level 1 with a maximum of 11 hit points when you quit.