Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-03-09 09:27:53, ended 2023-03-09 09:31:25. Cryingnoob, neutral female gnomish Wizard ---- --.@| --.d.--- |..dr .. |.^.....-- |.......... --...r...- --......| --..|.-- ----..| - |...-- ---.-- ---.-..-- .<...---.......---. -........---.|...|.. ---.----- -----....-- --- --.....--- --......-- ---.....| --....| ---.-- --- Cryingnoob the Evoker St:6 Dx:18 Co:12 In:19 Wi:9 Ch:8 Neutral Dlvl:4 $:20 HP:0(13) Pw:9(9) AC:9 Xp:1/0 T:739 Latest messages: The sewer rat turns to flee. The sewer rat turns to flee. The coyote turns to flee. The sewer rat turns to flee. The hobbit turns to flee. The sewer rat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The grid bug turns to flee. The kobold turns to flee. The sewer rat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The hobbit turns to flee. The kobold turns to flee. The coyote turns to flee. The sewer rat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The coyote turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. What do you want to write with? [- ac-ensu or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The grid bug turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The hobbit turns to flee. The sewer rat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The kobold turns to flee. The sewer rat turns to flee. The coyote turns to flee. What do you want to write with? [- ac-ensu or ?*] Never mind. The coyote bites! It's a wall. A board beneath you squeaks a C note loudly. The coyote bites! The coyote bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 20 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') p - an uncursed food ration q - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of magic mapping j - an uncursed scroll of enchant weapon k - an uncursed scroll of scare monster t - an uncursed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions ('!') f - an uncursed potion of water g - an uncursed potion of levitation h - an uncursed potion of healing Rings ('=') d - an uncursed +2 ring of increase damage e - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of fire (0:8) Tools ('(') n - a magic marker (0:79) o - an uncursed blindfold r - an uncursed tallow candle s - a magic marker (0:51) v - an uncursed partly used wax candle (lit) Gems/Stones ('*') u - an uncursed diamond Cryingnoob the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 739 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 13 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 20 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 6 (peak:10, limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You were lucky. You are dead. Vanquished creatures: 4 coyotes a gas spore a hobbit a red mold 3 gnomes a gnome zombie 2 geckos a kobold a goblin a sewer rat a lichen 2 newts 19 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a coyote. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 20 Au | | killed by a | | coyote | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Gnomish Mines on dungeon level 4 with 168 points, and 20 pieces of gold, after 739 moves. You were level 1 with a maximum of 13 hit points when you died.