Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-07-03 13:44:53, ended 2022-02-06 13:09:11. Cryingnoob, lawful female human Knight ....}}}}..}}}.. .}}}}}...}}.. .*!............... ..}}}}}...}.. ..(................. ..}}}....... ...... ...@?%................. ...}}}....... .*...... ../)(.......... .... ........... .......... ..%[%....... ..... ............ .......%..). ....... ...... .............^................ ......... ...<(.......^.................. ................ ..?.........%................ .............(.. ......... ........ .......................)%.. .....}}... ...... .................... .....}}}.... ... .............. ......}}}.... ... ...... .......}}}.... . ... ........}}... ...}}}........ ..}}}}}........ ....}}}}}...... .......}}}}... Cryingnoob the Knight St:18/05 Dx:14 Co:18 In:8 Wi:18 Ch:18 Lawful Home 5 $:0 HP:101(101) Pw:135(135) AC:-16 Xp:15/167868 T:23334 Latest messages: What do you want to drop? [ac-zA-Z or ?*] b You don't have that object. What do you want to drop? [ac-zA-Z or ?*] Never mind. You see here a yellow gem. You see here a towel. b - a towel. You see here a lock pick. You see here a silver saber named Grayswandir. You see here a scroll of teleportation. Your knapsack cannot accommodate any more items. You see here a wand of create monster. Really save? [yn] (n) y Saving... Salutations Cryingnoob, the human Knight, welcome back to NetHack! Salutations Cryingnoob, the human Knight, welcome back to NetHack! Salutations Cryingnoob, the human Knight, welcome back to NetHack! You see here a silver saber named Grayswandir. Salutations Cryingnoob, the human Knight, welcome back to NetHack! Salutations Cryingnoob, the human Knight, welcome back to NetHack! Salutations Cryingnoob, the human Knight, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') g - an uncursed amulet of reflection (being worn) Weapons (')') w - the blessed rustproof +1 Excalibur (weapon in hand) M - 11 rusty +0 daggers (at the ready) V - 2 +0 elven daggers Armor ('[') a - an uncursed corroded +0 helm of telepathy (being worn) k - an uncursed +0 pair of levitation boots m - a blessed +1 dwarvish mithril-coat (being worn) y - an uncursed +0 elven cloak z - an uncursed +4 small shield (being worn) R - a cursed +0 pair of high boots (being worn) T - an uncursed +0 cloak of protection (being worn) Comestibles ('%') f - a blessed tin of ochre jelly h - 3 cursed food rations C - 2 cursed lizard corpses D - an uncursed tripe ration Potions ('!') t - an uncursed potion of water u - an uncursed potion of see invisible Rings ('=') c - an uncursed +0 ring of adornment A - a cursed +0 ring of increase accuracy E - an uncursed +0 ring of increase accuracy named c Y - an uncursed ring of polymorph control named un (on right hand) Wands ('/') j - a wand of striking (0:5) l - a wand of digging (0:7) n - a wand of lightning (0:6) p - a wand of speed monster (0:6) x - a wand of cancellation (0:4) B - a wand of sleep (0:2) F - a wand of fire (0:1) G - a cursed wand of magic missile (0:2) I - a wand of digging (0:5) J - a wand of magic missile (0:7) K - a cursed wand of create monster (0:11) L - a wand of polymorph (0:0) N - a wand of probing (0:4) O - a wand of undead turning (0:1) P - a wand of magic missile (0:4) Q - a wand of light (0:12) W - a wand of magic missile (0:6) Tools ('(') b - an uncursed towel d - a cursed oil lamp (lit) i - the Bell of Opening (0:3) o - a cursed oil lamp q - a +0 unicorn horn r - an uncursed skeleton key named not rf s - an uncursed magic whistle S - an uncursed bugle X - the blessed Magic Mirror of Merlin Gems/Stones ('*') e - a blessed touchstone v - 3 uncursed fluorite stones H - a blessed luckstone named 8/10 U - 4 uncursed emeralds Z - 3 uncursed aquamarine stones Cryingnoob the Knight's attributes: Background: You were a Knight, level 15 female human. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Quest, on level 5. You entered the dungeon 23334 turns ago. You had 167868 experience points, 152132 more were needed to attain level 16. Basics: You had all 101 hit points. You had all 135 energy points (spell power). Your armor class was -16. Your wallet was empty. Autopickup was on for '$"!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/05 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were skilled in long sword and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You could jump. You could teleport. You had a moderate defense bonus (+9). You were protected. You had polymorph control. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Medusa a titan a gray dragon a jabberwock Ixoth a baluchitherium 4 stone golems a Nazgul a baby silver dragon 2 baby white dragons a guardian naga a vampire lord a shopkeeper 2 aligned priests a lich a lurker above 2 ettins 2 black puddings a mind flayer 3 giant mimics an ogre king 2 ice trolls 2 umber hulks a flesh golem 3 large mimics 2 wumpuses a couatl 3 stalkers an air elemental a fire elemental a water elemental 2 hill giants 3 xorns an elf-lord 6 sergeants 5 water demons a warg 3 small mimics a warhorse a quantum mechanic 8 trolls a sasquatch a wood golem 6 electric eels a gelatinous cube a pyrolisk 3 large dogs 2 freezing spheres 3 flaming spheres 3 shocking spheres a large cat 4 gargoyles a dwarf king a tengu 12 ochre jellies a leocrotta 2 energy vortices a mountain centaur a python 4 cobras a wraith a carnivorous ape an ettin zombie 3 leather golems 14 soldiers 3 watchmen 2 succubi 3 incubi 2 chameleons a giant beetle 4 quivering blobs 2 cockatrices a wolf 2 winter wolf cubs a lynx a panther a gremlin a spotted jelly 16 leprechauns an iron piercer 3 mumakil 5 giant spiders 2 scorpions a horse an ice vortex a gnome king 2 orc mummies a dwarf mummy 6 ogres 2 rust monsters 6 owlbears 3 yetis 2 gold golems 2 Green-elves 3 lizards a dog 2 jaguars 3 blue jellies 2 gray unicorns 4 dust vortices 2 ravens 2 gnome mummies a snake 2 water moccasins a human zombie 2 rope golems 3 Woodland-elves 2 soldier ants a fire ant a bugbear an imp 61 quasits 2 wood nymphs 4 water nymphs 5 Mordor orcs 5 Uruk-hai an orc shaman 4 rock piercers 3 rock moles 2 ponies 3 fog clouds 2 yellow lights 3 violet fungi 15 gnome lords 2 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling 3 gray oozes 4 elf zombies a ghoul 4 straw golems 3 paper golems 3 jellyfish 4 giant ants 3 little dogs 3 floating eyes 2 kittens 17 dwarves 6 homunculi 4 kobold lords 3 kobold shamans 27 hill orcs a rothe a rabid rat a centipede 5 giant bats 5 monkeys 3 dwarf zombies 3 wererats 2 werejackals 8 iguanas 10 killer bees 6 acid blobs 10 coyotes 4 gas spores 6 hobbits 3 manes a large kobold 4 hobgoblins 14 giant rats 5 cave spiders a brown mold 3 yellow molds a green mold 3 red molds 63 gnomes a garter snake 5 gnome zombies 5 geckos 17 jackals 2 foxes a kobold 5 goblins 21 grid bugs 13 bats 12 lichens 4 kobold zombies 14 newts 724 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An armor shop, an altar. Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Oracle of Delphi. Level 10: "big room and unicon" A grave. Stairs up to Sokoban, level 9. Level 11: A very big room. Level 12: Level 13: A sink. Level 14: "extra heal" Level 15: A grave. Level 16: "crystal ball" An untended shop, a fountain. Summoned by King Arthur. Portal to The Quest. Level 17: A grave. Level 18: A primitive area. Level 19: "poly" A fountain. Level 20: Level 21: Level 22: A general store, a grave. Level 23: A temple. Level 24: A fountain. Level 25: Level 26: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 5 Level 1: A throne. Given quest by King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: <- You were here. Sokoban: levels 9 up to 6 Level 6: "saddle" Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Fare thee well Cryingnoob the Knight... You quit in The Quest on dungeon level 5 with 139754 points, and 0 pieces of gold, after 23334 moves. You were level 15 with a maximum of 101 hit points when you quit.