Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-17 15:20:51, ended 2021-06-17 15:33:16. Cryingnoob, neutral female gnomish Healer -.. ------ ---- |...- |..|.---...| ..)...---.......`..| -.|...............-- ----..........--- |..--..--.- -..||.- --- ..- --- --- ......-- --- |......---d@Z .......d..-- ......---- --...| --.-- --- Cryingnoob the Rhizotomist St:12 Dx:9 Co:16 In:8 Wi:17 Ch:17 Neutral Dlvl:6 $:2749 HP:10(29) Pw:4(4) AC:8 Xp:1/0 T:1939 Latest messages: You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The sewer rat turns to flee. The sewer rat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The hobbit turns to flee. The hobbit jumps into a trap door! A trap door opens up under you! It's a wall. You hear some noises in the distance. With great effort you move the boulder. You see here a key. L - a key. What do you want to adjust? [abgklovwCDF-HJ-L or ?*] L Adjust letter to what [c-fh-jmnp-ux-zABEIL-Z] (? see used letters)? r Moving: r - a key. Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. It's a wall. It's a wall. It's a wall. You hear crashing rock. The hobbit throws a runed dagger! A runed dagger misses you. It's a wall. What do you want to use or apply? [agrJ or ?*] ? Never mind. You see here a runed dagger. The werejackal hits! The jackal just misses! The werejackal changes into a jackal. You step onto a level teleport trap! You are momentarily blinded by a flash of light. Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '>'. It's a wall. You see here a vulgar polearm. It's a wall. There's a gaping hole under you! You fall down a shaft! It's a wall. It's a wall. A werejackal blocks your path. It's a wall. The dwarf zombie hits! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2749 gold pieces Weapons (')') w - a -3 scalpel (weapon in hand) Armor ('[') b - an uncursed +1 pair of leather gloves (being worn) Comestibles ('%') k - 6 uncursed apples o - 3 uncursed food rations G - an uncursed sprig of wolfsbane H - an uncursed apple Scrolls ('?') v - a blessed scroll of identify C - a blessed scroll of amnesia Spellbooks ('+') F - a blessed spellbook of blank paper Potions ('!') D - an uncursed potion of blindness K - an uncursed potion of water Wands ('/') g - a wand of sleep (0:5) J - a wand of striking (0:5) Tools ('(') a - an uncursed stethoscope r - an uncursed skeleton key Gems/Stones ('*') l - 2 uncursed obsidian stones Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1939 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 10 out of 29 hit points. You had all 4 energy points (spell power). Your armor class was 8. Your wallet contained 2749 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were fervently aligned. You were poison resistant. You had infravision. You survived. Vanquished creatures: 2 water moccasins a gnome lord a dwarf 2 orc zombies 3 coyotes a gas spore 2 hobbits a large kobold a gnome 2 geckos 5 jackals a kobold 3 goblins a sewer rat 3 grid bugs 3 lichens 5 newts 37 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A general store. Level 3: Stairs down to The Gnomish Mines. Level 4: An altar. Level 5: "vault" The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Goodbye Cryingnoob the Healer... You quit in The Gnomish Mines on dungeon level 6 with 1170 points, and 2749 pieces of gold, after 1939 moves. You were level 1 with a maximum of 29 hit points when you quit.