Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-07 02:09:23, ended 2021-06-07 03:32:28. Cryingnoob, neutral female gnomish Healer --- ---- -- ---.-- --..| --.-- |....| |...| |...--------- ---....| |..-- --.....--.|..- ----......---.-- --.---........| -----....----..(..| -----.....)^......| ...@..------......--- --...))--..|--.....| ------- |....<....-----..----|...----...-- |............|..-- |.....----.| --..............-- --.....| |.| -..............-- |.....| |.| ...............| --...-- |.| ..............| --..-- |.-- ............---- |...| |..| .....----...| --.-- |..| ......----..-- --- |.-- [^.......||...--- |.| ..........--.....| --.| -................| |..| ---.|.--.--.|.|.-- |..| --------------- ---- Cryingnoob the Rhizotomist St:7 Dx:8 Co:18 In:10 Wi:16 Ch:16 Neutral Dlvl:11 $:151 HP:0(32) Pw:19(19) AC:-10 Xp:2/20 T:4720 Satiated Burdened Blind Latest messages: The sleep ray misses it. The sleep ray hits it. You feel a bit steadier now. You feel an unseen monster! You hear a nearby zap. The sleep ray misses it. The sleep ray hits you! You don't feel sleepy. The sleep ray hits it. "Repent, and thou shalt be saved!" What do you want to use or apply? [ad-flmorsBDGPW or ?*] e In what direction do you want to dig? [789321>] What do you want to use or apply? [ad-flmorsBDGPW or ?*] e In what direction do you want to dig? [789321>] 3 You start digging. You hear a nearby zap. The sleep ray hits it. The sleep ray hits you! You don't feel sleepy. You stop digging. You hear a nearby zap. The sleep ray misses it. The sleep ray hits you! You don't feel sleepy. The sleep ray hits it. What do you want to use or apply? [ad-flmorsBDGPW or ?*] e In what direction do you want to dig? [789321>] 3 You continue digging. You hear a nearby zap. The sleep ray hits it. You stop digging. The sleep ray hits it. The sleep ray misses it. You hear a nearby zap. The bolt of cold hits it. The bolt of cold misses it. The bolt of cold hits it. You hear a nearby zap. The bolt of cold hits it. The bolt of cold hits you! You hear a nearby zap. The bolt of cold misses it. The bolt of cold hits you! Your potion called 100.brown freezes and shatters! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 151 gold pieces Weapons (')') v - a +0 elven dagger w - a -3 scalpel Armor ('[') b - an uncursed +1 pair of leather gloves (being worn) c - an uncursed +0 cloak of protection q - an uncursed +0 pair of elven boots u - an uncursed +1 helmet F - a cursed -2 pair of gauntlets of fumbling T - an uncursed +1 dwarvish iron helm (being worn) X - a cursed burnt +0 dwarvish cloak (being worn) Y - a blessed +2 pair of iron shoes (being worn) Comestibles ('%') h - 4 uncursed tripe rations j - 5 uncursed apples x - an uncursed pear S - 6 uncursed food rations U - an uncursed carrot W - an uncursed cream pie Rings ('=') C - an uncursed ring of protection from shape changers Wands ('/') f - a wand of sleep (0:6) l - a wand of polymorph (0:4) D - a wand of striking (0:6) P - a wand of striking (0:5) Tools ('(') a - an uncursed stethoscope d - an uncursed magic lamp (lit) e - a +0 pick-axe (weapon in hand) m - an uncursed skeleton key o - an uncursed sack containing 21 items r - an uncursed skeleton key named rsl s - an uncursed leash (attached to my archon) B - an empty uncursed sack G - an uncursed skeleton key Gems/Stones ('*') p - an uncursed jasper stone A - 2 uncursed jacinth stones O - 2 uncursed sapphires Z - an uncursed obsidian stone Contents of the sack: 694 gold pieces an uncursed +0 pair of water walking boots an uncursed +1 robe an uncursed scroll of genocide an uncursed scroll of food detection a blessed scroll of teleportation a cursed scroll of destroy armor an uncursed scroll of destroy armor an uncursed scroll of amnesia an uncursed scroll of create monster 3 uncursed scrolls of identify an uncursed scroll of remove curse an uncursed spellbook of restore ability an uncursed spellbook of cause fear a blessed potion of object detection an uncursed potion of water an uncursed potion of gain energy an uncursed potion of extra healing an uncursed potion of healing a magic marker (0:90) a magic marker (0:80) Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 2 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 4720 turns ago. It was nighttime. You had 20 experience points, 20 more were needed to attain level 3. Basics: You had 0 out of 32 hit points. You had all 19 energy points (spell power). Your armor class was -10. Your wallet contained 151 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 7 (limit:18/50). Your dexterity was 8 (peak:9, limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were temporarily blind. You were satiated. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were fervently aligned. You were sleep resistant. You were poison resistant. You had infravision. You had a large defense bonus (+11). You were warded. You are dead. Vanquished creatures: a hell hound 5 shopkeepers a watch captain a mind flayer a large mimic a small mimic 2 watchmen a wolf a leprechaun a giant spider a housecat a raven 2 human zombies a Woodland-elf a wood nymph a mountain nymph a rock piercer a fog cloud 2 shriekers a violet fungus 5 gnome lords a gnomish wizard 3 red naga hatchlings a golden naga hatchling a guardian naga hatchling an elf zombie a straw golem 5 giant ants 3 floating eyes 11 dwarves 6 homunculi a kobold lord a kobold shaman 4 rothes a centipede a monkey 3 dwarf zombies 2 wererats 2 iguanas an acid blob 3 coyotes a gas spore 4 hobbits 3 hobgoblins 3 giant rats 2 cave spiders a yellow mold 8 gnomes a garter snake 3 gnome zombies a gecko 2 jackals 2 kobolds 4 grid bugs 4 bats 3 lichens a kobold zombie a newt 128 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: An untended shop, a sink. Level 3: Level 4: An untended shop. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 11 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: "poly" <- You were here. Final resting place for you, killed by a bolt of cold, Cryingnoob-Hea-Gno-Fem-Neu, killed by a blast of fire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 845 Au | | killed by a bolt | | of cold | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Healer... You died in The Gnomish Mines on dungeon level 11 with 590 points, and 845 pieces of gold, after 4720 moves. You were level 2 with a maximum of 32 hit points when you died.