Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-04-12 17:18:44, ended 2021-04-12 17:46:41. Cryingnoob, neutral female gnomish Healer --------------------------------- -------- |...............................| |....... |.----....-----.----+--..----- | |......| |.| |---.|...|.| ..| |......| |.| |..|.|._.|.+ .| |......| # |.-+-|..|.|...|.--------.| |...>...#####.....|..|.|...-....-...|.--+ -------- ##|.{..--|-.----|....| ..|... #|@.........| .|+--.-----..----- #|....-+--..-..| |........|.(%| #|.-+-- |.----| |-|--....-.!%| | #|.|. |.|.%:|--|...|---.-----.| #|.| ----.-.!?|..|((.|..+.......| #|.| |....|.])|..|.(*|. |.......| #..----....-----|---------.....{.| |...............................| --------------------------------- Cryingnoob the Rhizotomist St:11 Dx:8 Co:15 In:10 Wi:16 Ch:18 Neutral Dlvl:8 $:1256 HP:28(28) Pw:5(5) AC:1 Xp:1/0 T:1831 Latest messages: You see here a pick-axe. e - a pick-axe. The door resists! The door resists! The door resists! The door resists! The door resists! The door opens. You can't move diagonally into an intact doorway. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [aegqrzIJ or ?*] r In what direction? 4 Unlock it? [yn] (n) y You succeed in picking the lock. The door resists! The door opens. In what direction? 4 The door resists! In what direction? 4 The door closes. You hear a door open. You hear a door open. A watchman blocks your path. This door is locked. This door is locked. What do you want to use or apply? [aegqrzIJ or ?*] r In what direction? 1 Unlock it? [yn] (n) y You succeed in picking the lock. The door resists! The door opens. You hear someone cursing shoplifters. In what direction? 1 The door resists! In what direction? 1 The door closes. The door resists! The door resists! You hear water falling on coins. The door opens. The door resists! The door resists! The door opens. "Hello, Cryingnoob! Welcome to Kabalebo's general store!" "Will you please leave your pick-axe outside?" It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 1256 gold pieces Weapons (')') v - a +0 orcish dagger w - a -3 scalpel (weapon in hand) Armor ('[') b - an uncursed +1 pair of leather gloves (being worn) u - an uncursed +0 orcish helm (being worn) C - a cursed +0 pair of iron shoes (being worn) D - a cursed -1 helm of opposite alignment Comestibles ('%') k - 5 uncursed apples o - 2 uncursed food rations F - 2 uncursed fortune cookies Scrolls ('?') l - an uncursed scroll of food detection p - an uncursed scroll of identify Potions ('!') c - an uncursed potion of oil y - an uncursed potion of speed B - a cursed potion of blindness E - an uncursed potion of fruit juice Rings ('=') t - an uncursed ring of poison resistance Wands ('/') g - a wand of sleep (0:7) q - a wand of lightning (0:4) J - a wand of speed monster (0:6) Tools ('(') a - an uncursed stethoscope e - a +0 pick-axe r - an uncursed lock pick z - an uncursed towel I - an empty uncursed sack Gems/Stones ('*') G - 2 uncursed jacinth stones Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 1831 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 28 hit points. You had all 5 energy points (spell power). Your armor class was 1. Your wallet contained 1256 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were fervently aligned. You were poison resistant. You had infravision. You had a small defense bonus (+4). You were warded. You were fast. You survived. Vanquished creatures: 2 dwarves a kobold lord an acid blob 4 hobbits a large kobold 2 giant rats 3 cave spiders a red mold 2 gnomes a gecko a jackal a fox 2 kobolds 4 goblins a sewer rat a grid bug a lichen 3 newts 32 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: "vault" A grave. Level 2: A general store, a fountain. Level 3: A sink. Level 4: Some fountains. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 8: <- You were here. Some shops, a temple, some fountains. Level 9: Goodbye Cryingnoob the Healer... You quit in The Gnomish Mines on dungeon level 8 with 410 points, and 1256 pieces of gold, after 1831 moves. You were level 1 with a maximum of 28 hit points when you quit.