Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-04-10 19:25:03, ended 2021-04-12 17:17:59. Cryingnoob, neutral female gnomish Healer ----------- ----------- |....|....--- |.........| |..``|``...>| |.........| |..`......--- |.........| |....|...%| |....<....| |-.--------- |.........| |..`.|.....| |.........| |....|`....| |.........| |..........| |.........| |....|x....----------------+| |....|..@................^^.| ----------------------------- Cryingnoob the Rhizotomist St:12 Dx:8 Co:18 In:8 Wi:17 Ch:16 Neutral Dlvl:5 $:22 HP:49(49) Pw:10(10) AC:-15 Xp:2/21 T:10841 Latest messages: Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! Air currents pull you down into a hole! W - a wand of sleep. What do you want to use or apply? [adfko-tvKORW or ?*] s In what direction? Never mind. What do you want to use or apply? [adfko-tvKORW or ?*] s In what direction? 6 You slip the leash around your Archon. You see here a food ration. You climb up the stairs. What do you want to use or apply? [adfko-tvKORW or ?*] s In what direction? Never mind. What do you want to use or apply? [adfko-tvKORW or ?*] s In what direction? 4 You remove the leash from your Archon. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. The boulder falls into and plugs a hole in the floor! You hear some noises in the distance. It's a wall. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. The boulder falls into and plugs a hole in the floor! It's a wall. With great effort you move the boulder. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. The boulder falls into and plugs a hole in the floor! A grid bug blocks your path. You kill the grid bug! What do you want to wield? [- qw or ?*] ? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 22 gold pieces Weapons (')') w - a -3 scalpel (weapon in hand) Armor ('[') b - an uncursed +1 pair of leather gloves (being worn) i - an uncursed +0 mummy wrapping C - an uncursed +0 elven mithril-coat (being worn) E - an uncursed +0 pair of iron shoes (being worn) H - an uncursed +2 dwarvish cloak (being worn) U - an uncursed +0 orcish helm (being worn) Comestibles ('%') j - 6 uncursed apples Q - an uncursed Kimchi of Yendor Scrolls ('?') T - 2 cursed scrolls of earth Rings ('=') n - an uncursed ring of slow digestion (on right hand) S - an uncursed ring of sustain ability V - an uncursed ring of searching Wands ('/') f - a wand of sleep (0:6) t - a wand of striking (0:3) O - a wand of speed monster (0:2) R - a wand of enlightenment (0:11) W - a wand of sleep (0:7) Tools ('(') a - an uncursed stethoscope d - an uncursed brass lantern k - a blessed oil lamp o - an uncursed sack containing 13 items p - a cursed brass lantern q - a +0 unicorn horn r - an uncursed skeleton key named p4000 s - an uncursed leash v - an expensive camera (0:46) Gems/Stones ('*') c - 2 uncursed opals B - 2 uncursed sapphires I - an uncursed jet stone K - an uncursed luckstone L - an uncursed amethyst stone Contents of the sack: 4586 gold pieces an uncursed cram ration an uncursed pancake an uncursed tin of little dog meat a blessed scroll of create monster an uncursed scroll of gold detection a blessed scroll of blank paper a cursed scroll of enchant weapon a potion of holy water 3 uncursed potions of water an uncursed potion of full healing an uncursed lock pick an uncursed skeleton key Cryingnoob the Healer's attributes: Background: You were a Rhizotomist, a level 2 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Sokoban, on level 5. You entered the dungeon 10841 turns ago. There was a new moon in effect when your adventure ended. You had 21 experience points, 19 more were needed to attain level 3. Basics: You had all 49 hit points. You had all 10 energy points (spell power). Your armor class was -15. Your wallet contained 22 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You had slower digestion. You had a large defense bonus (+13). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a master mind flayer a shopkeeper a watch captain a large mimic a small mimic a large dog 3 watchmen 5 giant spiders a dingo a dog a jaguar a dwarf lord a white unicorn 2 black unicorns a plains centaur 2 human zombies a soldier ant a bugbear 2 water nymphs a mountain nymph a fog cloud 2 yellow lights 3 shriekers 2 gnome lords a gnomish wizard a kobold mummy a black naga hatchling a guardian naga hatchling a gray ooze 4 elf zombies 2 straw golems 2 paper golems 4 giant ants 3 little dogs 4 floating eyes 2 kittens 13 dwarves a homunculus 3 kobold lords 6 hill orcs 3 rothes 2 rabid rats a centipede 5 giant bats 3 orc zombies 5 dwarf zombies a wererat a werejackal 3 iguanas 3 acid blobs 6 coyotes 6 gas spores 6 hobbits 5 manes 4 large kobolds 2 hobgoblins 14 giant rats 2 cave spiders 2 brown molds 4 yellow molds a green mold 24 gnomes 5 garter snakes 3 gnome zombies 7 geckos 11 jackals 4 foxes 5 kobolds 5 goblins 6 sewer rats 9 grid bugs 2 bats 12 lichens 2 kobold zombies 20 newts 280 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A fountain. Level 3: "valut" A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: A scroll shop. Level 5: An untended shop. Level 6: Many fountains. Level 7: A fountain, a grave. Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: "storge" Many shops, a temple to Hermes, some fountains. Level 7: Level 8: Level 9: Level 10: "poly 11" Level 11: Level 12: Sokoban: levels 6 up to 5 Level 5: <- You were here. Unsolved. Level 6: Solved. Goodbye Cryingnoob the Healer... You quit in Sokoban on dungeon level 5 with 3743 points, and 4608 pieces of gold, after 10841 moves. You were level 2 with a maximum of 49 hit points when you quit.