Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 14 17:33:35 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-03-14 17:45:37, ended 2021-03-14 19:21:05. Cryingnoob, chaotic female elven Wizard -.-- ...u d.. dd .-HN V #@ ## -+----.---- ######d# |..........##### |........<| |.........| ----------- Cryingnoob the Thaumaturge St:16 Dx:17 Co:14 In:20 Wi:11 Ch:9 Chaotic Dlvl:9 $:0 HP:0(37) Pw:69(69) AC:-10 Xp:7/962 T:9269 Burdened Latest messages: The vampire bat misses the stone giant. The vampire bat bites the stone giant. The stone giant thrusts his dagger at the vampire bat. The stone giant hits the vampire bat. You hit the stone giant. The vampire bat bites the stone giant. The vampire bat misses the stone giant. The stone giant thrusts his dagger at the vampire bat. The stone giant hits the vampire bat. The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! You hit the stone giant! You hit the stone giant. The vampire lord hits the stone giant. The vampire lord bites the stone giant. The stone giant suddenly seems weaker! The stone giant is killed! You have a little trouble lifting x - a dagger (at the ready). You have a little trouble lifting N - a dagger. The vampire lord hits the red naga. The vampire lord misses the red naga. The red naga bites the vampire lord. Pick an object. What do you want to use or apply? [bdjoq-sQRX or ?*] R Are you really sure you want to break your wand of locking? [yn] (n) y Raising your wand of locking high above your head, you snap it in two! But nothing else happens... The vampire lord hits the stone giant. The vampire lord misses the stone giant. What do you want to use or apply? [bdjoq-sQX or ?*] ? There is a stone giant corpse here; tin it? [ynq] (n) y Y - a tin of stone giant meat. The vampire lord hits the stone giant. The vampire lord misses the stone giant. The stone giant misses the vampire lord. The stone giant misses! The vampire lord misses the stone giant. The vampire lord bites the stone giant. The stone giant hits the vampire lord. You miss the stone giant. The stone giant hits! The vampire lord misses the stone giant. The vampire lord bites the stone giant. The stone giant misses the vampire lord. You hear some noises. The stone giant zaps a uranium wand! The death ray hits the vampire lord. The death ray hits you! Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Amulets ('"') l - an uncursed amulet of ESP (being worn) Weapons (')') w - 3 +0 elven daggers (wielded) x - 4 +0 daggers (at the ready) N - a blessed +1 dagger Armor ('[') g - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 elven shield (being worn) A - a blessed +1 orcish helm (being worn) B - an uncursed +0 dwarvish mithril-coat (being worn) H - an uncursed +0 cloak of magic resistance named p2000 K - a blessed +1 mummy wrapping (being worn) U - an uncursed +0 pair of elven boots (being worn) Comestibles ('%') a - an uncursed lizard corpse Y - an uncursed tin of stone giant meat Rings ('=') I - an uncursed ring of searching named puple is confuse (on right hand) Wands ('/') Q - a wand of magic missile (0:3) Tools ('(') b - an uncursed towel d - an uncursed oil lamp j - a bag of tricks (0:8) o - an uncursed bag of holding containing 45 items q - a +0 unicorn horn r - an uncursed skeleton key named p5000 s - an uncursed magic whistle X - a tinning kit (0:55) Contents of the bag of holding: 2946 gold pieces an uncursed +0 elven leather helm 6 uncursed food rations 2 uncursed tripe rations an uncursed tin of dwarf meat 4 uncursed scrolls of blank paper a cursed scroll of confuse monster a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of fire an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of punishment an uncursed scroll of scare monster a cursed scroll of teleportation an uncursed potion of extra healing a cursed potion of extra healing an uncursed potion of gain energy an uncursed potion of levitation an uncursed potion of object detection a cursed potion of object detection a potion of holy water 3 uncursed potions of water 2 uncursed potions of water an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of invisibility an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of slow digestion an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of teleport control a wand of cold (0:5) a blessed wand of magic missile (0:0) a wand of make invisible (0:4) a wand of make invisible (0:3) a wand of polymorph (0:6) a wand of speed monster (0:4) a wand of striking (0:7) an expensive camera (0:79) an uncursed worthless piece of green glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass Cryingnoob the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 9269 turns ago. There was a new moon in effect when your adventure ended. You had 962 experience points, 318 more were needed to attain level 8. Basics: You had 0 out of 37 hit points. You had all 69 energy points (spell power). Your armor class was -10. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding daggers. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had automatic searching. You had infravision. You were visible. You were stealthy. You had a moderate defense bonus (+7). You were guarded. You were fast. You are dead. Vanquished creatures: 2 giant mimics 3 tigers a gargoyle 2 stone giants a python a Grey-elf 3 watchmen 2 quivering blobs 2 wolves a lynx 2 panthers a leprechaun a giant spider an ice vortex a dwarf mummy a yeti a Green-elf 2 lizards a dingo a dog 2 housecats a jaguar a white unicorn a plains centaur a gnome mummy 4 human zombies a rope golem 2 soldier ants a wood nymph 2 water nymphs 5 Uruk-hai a rock piercer a rock mole a pony 2 fog clouds 2 shriekers a violet fungus 7 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling 2 gray oozes a barrow wight 2 straw golems a paper golem 8 giant ants 2 little dogs 3 floating eyes a kitten 10 dwarves 3 homunculi 3 rothes a rabid rat 2 centipedes 2 giant bats a monkey 2 dwarf zombies a wererat 4 iguanas 10 killer bees an acid blob 2 coyotes 2 gas spores 4 hobbits 18 manes 2 hobgoblins 3 giant rats 4 cave spiders a brown mold 3 yellow molds 3 green molds 4 red molds 27 gnomes 4 geckos 5 jackals a kobold 5 goblins 10 sewer rats 11 grid bugs 6 bats 3 lichens 2 kobold zombies 2 newts 254 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: "vault" Level 3: A grave. Stairs down to The Gnomish Mines. Level 4: "scroll and book" A scroll shop, a fountain. Level 5: Many fountains. Level 6: A sink. Stairs up to Sokoban, level 5. Level 7: Some fountains. Level 8: A general store, a fountain. Level 9: <- You were here. Final resting place for you, killed by a death ray. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cryingnoob | | 2946 Au | | killed by a | | death ray | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cryingnoob the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 6920 points, and 2946 pieces of gold, after 9269 moves. You were level 7 with a maximum of 37 hit points when you died.