Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-06-11 17:09:49, ended 2023-06-14 04:55:49. AbsurdLife, lawful male dwarven Caveman ----------- |.........| |.........|.-- |....<....-...| |.........|.|.| |.........| |.| ------------|.| ..|.| -D|.| |@e.. |.M. AbsurdLife the Wanderer St:18 Dx:16 Co:18 In:9 Wi:11 Ch:7 Lawful Dlvl:12 $:197 HP:90(92) Pw:23(23) AC:-8 Xp:9/3070 T:16279 Latest messages: Fortunately for you, no boulder was released. What do you want to zap? A lit field surrounds you! What do you want to use or apply? You produce a strange whistling sound. What do you want to use or apply? You produce a strange whistling sound. You descend the stairs. You see here a green gem. y - a green gem. You see here a green gem. y - a green gem. You find a hidden door. The door opens. What do you want to use or apply? You produce a strange whistling sound. What do you want to use or apply? You produce a strange whistling sound. You hear some noises. You hear some noises in the distance. You hear some noises. You see here a violet gem. Z - a violet gem. The ogre lord swings his club at the floating eye. The ogre lord hits the floating eye. The ogre lord is frozen by the floating eye's gaze! You hear some noises. You hear some noises in the distance. What do you want to use or apply? You produce a strange whistling sound. You swap places with your baby gray dragon. You hit the kobold mummy. The kobold mummy hits! What do you want to throw? In what direction? 3 The aklys hits the kobold mummy! The aklys returns to your hand! The kobold mummy hits! What do you want to throw? In what direction? 3 You destroy the kobold mummy! The aklys returns to your hand! What do you want to ready? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 197 gold pieces Amulets ('"') M - an uncursed amulet of reflection (being worn) Weapons (')') b - a +2 sling named 12312 g - a +0 orcish dagger t - a +0 aklys (tethered weapon in hand) Armor ('[') A - an uncursed +0 dwarvish roundshield (being worn) D - an uncursed +0 dwarvish mithril-coat (being worn) P - an uncursed +0 elven cloak (being worn) S - a blessed +1 pair of leather gloves (being worn) U - a blessed +0 pair of high boots (being worn) Y - a blessed +2 helmet (being worn) Comestibles ('%') T - an uncursed lizard corpse Scrolls ('?') n - an uncursed scroll of remove curse Rings ('=') d - an uncursed ring of searching (on left hand) h - an uncursed ring of levitation l - an uncursed ring of slow digestion (on right hand) Wands ('/') i - a wand of slow monster (0:6) k - a wand of light (0:9) q - a wand of digging (0:6) s - a wand of magic missile named DONE (0:0) z - a wand of teleportation (0:7) L - a wand of sleep (0:0) O - a wand of polymorph (0:7) R - a wand of undead turning (0:4) V - a wand of cold (0:2) Tools ('(') a - an uncursed magic whistle named Box in Oracle dlvl 5 c - a +0 unicorn horn e - an uncursed sack containing 16 items j - an expensive camera (0:63) u - a bag of tricks (0:13) Gems/Stones ('*') f - 3 uncursed worthless pieces of blue glass m - an uncursed worthless piece of black glass o - 3 uncursed worthless pieces of orange glass p - an uncursed worthless piece of yellowish brown glass r - an uncursed worthless piece of yellow glass v - an uncursed ruby y - 3 uncursed emeralds H - 4 uncursed worthless pieces of white glass I - 5 uncursed worthless pieces of violet glass N - an uncursed worthless piece of red glass Q - 3 uncursed worthless pieces of green glass Z - 3 uncursed amethyst stones Contents of the sack: 1268 gold pieces an uncursed scroll of destroy armor an uncursed scroll of enchant armor 2 uncursed scrolls of identify an uncursed scroll of magic mapping a blessed scroll of remove curse 2 uncursed scrolls of teleportation a blessed potion of confusion an uncursed potion of enlightenment 2 uncursed potions of fruit juice an uncursed potion of invisibility an uncursed potion of levitation an uncursed potion of object detection an uncursed potion of paralysis an uncursed ring of polymorph control an uncursed ring of regeneration AbsurdLife the Caveman's attributes: Background: You were a Wanderer, a level 9 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 16279 turns ago. It was nighttime. You had 3070 experience points, 2050 more were needed to attain level 10. Basics: You had 90 out of 92 hit points. You had all 23 energy points (spell power). Your armor class was -8. Your wallet contained 197 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 16 (limit:20). Your constitution was 18 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 7 (limit:16). Final Status: You were unencumbered. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You had automatic searching. You had infravision. You were stealthy. You had slower digestion. You had a small defense bonus (+2). You were guarded. You were fast. You had reflection. You survived. Vanquished creatures: 2 giant mimics 9 wargs a small mimic a xan an ettin mummy 7 large dogs 4 freezing spheres 2 flaming spheres a shocking sphere a large cat a dwarf king a tengu 2 mountain centaurs an elf mummy a red naga 2 wraiths 10 Grey-elves 4 soldiers 2 watchmen an incubus a cockatrice a wolf a panther a gremlin a spotted jelly 2 leprechauns 2 orc-captains 3 giant spiders 2 scorpions a baby long worm 2 black lights 2 vampire bats 2 orc mummies 4 ogres an owlbear a werewolf a Green-elf 4 lizards a chickatrice a housecat a dwarf lord a gray unicorn 2 gnome mummies 2 snakes 2 apes 5 human zombies a rope golem a Woodland-elf 3 bugbears an imp a quasit a wood nymph 4 water nymphs 3 mountain nymphs 3 Mordor orcs 5 Uruk-hai 2 rock piercers a rock mole 2 fog clouds a yellow light 3 violet fungi 12 gnome lords 3 gnomish wizards 3 kobold mummies a red naga hatchling 3 elf zombies a ghoul 2 straw golems a paper golem 2 giant ants 2 floating eyes a kitten 10 dwarves 3 homunculi a kobold lord 2 kobold shamans 8 hill orcs a rothe a rabid rat a centipede 2 giant bats 6 monkeys 3 orc zombies 5 dwarf zombies a wererat 2 werejackals 3 iguanas 5 killer bees 4 acid blobs 6 coyotes 4 hobbits a large kobold 11 giant rats 9 cave spiders a yellow mold 2 green molds 2 red molds 50 gnomes 10 garter snakes a gnome zombie 9 geckos 10 jackals 2 foxes 6 kobolds 4 goblins 4 sewer rats 11 grid bugs 4 bats 4 lichens 8 kobold zombies 5 newts 386 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain. Level 2: Level 3: A fountain, a grave. Stairs down to The Gnomish Mines. Level 4: Level 5: Many fountains. Level 6: Stairs up to Sokoban, level 5. Level 7: A jewelers. Level 8: A fountain. Level 9: A temple, some fountains. Level 10: A fountain. Level 11: A very big room. Summoned by Shaman Karnov. Level 12: Level 13: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Goodbye AbsurdLife the Caveman... You quit in The Gnomish Mines on dungeon level 12 with 15341 points, and 1465 pieces of gold, after 16279 moves. You were level 9 with a maximum of 92 hit points when you quit.