Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-06-11 10:24:24, ended 2023-06-11 15:31:30. AbsurdLife, lawful male dwarven Caveman -------------------------- |>......v....^^^^^^^^^^^.| |.......----------------.| -------%------ |.| |.........).| |.| |.`.......`.| |.| --------.----| |.| |.........[..| |.| |..`....%....| |.| -----.-------- ------|.| |.`..`.`.%.| --|.....|.| |........`.| |.+.....|.| |.`..`..`.-- |-|.....|.| -------.---- |.+.....+.| |.`.`.`..| |-|.....|-- |........| |.+.....| |...------ --|.....| ----- ------- AbsurdLife the Wanderer St:16 Dx:13 Co:20 In:8 Wi:11 Ch:9 Lawful Dlvl:5 $:0 HP:56(75) Pw:18(24) AC:-3 Xp:7/1001 T:7022 Latest messages: You produce a strange whistling sound. The boulder falls into and plugs a hole in the floor! You swap places with your dog. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. What do you want to use or apply? You produce a strange whistling sound. The boulder falls into and plugs a hole in the floor! Musti picks up a food ration. With great effort you move the boulder. Musti drops a food ration. With great effort you move the boulder. With great effort you move the boulder. You swap places with your dog. You see here a food ration. The boulder falls into and plugs a hole in the floor! You see here a food ration. You swap places with your dog. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. What do you want to use or apply? You produce a strange whistling sound. You hear a monster behind the boulder. Perhaps that's why you cannot move it. What do you want to use or apply? You produce a strange whistling sound. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. You see here a food ration. You hear some noises. You hear some noises in the distance. The boulder falls into and plugs a hole in the floor! You swap places with Musti. You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! Your lamp called Majick goes out! The air around you crackles with electricity. You feel your magical energy drain away. You feel your magical energy drain away. You can't reach the floor. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Weapons (')') b - a +2 sling named 4357 t - a blessed +3 aklys named Enchanted (tethered weapon in hand) W - a +0 elven spear (at the ready) Armor ('[') e - an uncursed +0 elven leather helm (being worn) C - an uncursed +1 banded mail (being worn) E - an uncursed +0 leather cloak (being worn) G - an uncursed +0 pair of leather gloves (being worn) Y - an uncursed +0 pair of elven boots (being worn) Z - an uncursed +0 elven shield (being worn) Comestibles ('%') r - 3 uncursed lichen corpses Q - 2 uncursed lembas wafers Rings ('=') V - an uncursed ring of fire resistance Wands ('/') u - a wand of sleep (0:5) F - a wand of fire (0:6) J - a wand of striking (0:2) N - a wand of speed monster (0:5) P - a wand of striking (0:4) S - a wand of magic missile (0:4) T - a wand of polymorph (0:5) Tools ('(') a - an uncursed magic whistle n - an uncursed bag of holding named 6504 containing 18 items o - an uncursed bugle q - an uncursed skeleton key L - an uncursed magic lamp Gems/Stones ('*') c - 11 uncursed flint stones h - an uncursed jade stone i - 3 uncursed worthless pieces of yellow glass l - an uncursed worthless piece of red glass m - an uncursed luckstone s - an uncursed topaz stone x - 3 uncursed worthless pieces of blue glass y - 2 uncursed worthless pieces of white glass K - 2 uncursed opals M - an uncursed worthless piece of orange glass Contents of the bag of holding named 6504: 569 gold pieces a +0 aklys an uncursed +0 pair of high boots a blessed +0 pair of water walking boots 5 uncursed food rations an uncursed scroll of amnesia 2 uncursed scrolls of earth an uncursed scroll of enchant armor a cursed scroll of identify an uncursed scroll of teleportation a cursed potion of booze an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of object detection a cursed potion of sickness an uncursed ring of invisibility a cursed ring of see invisible an uncursed ring of slow digestion AbsurdLife the Caveman's attributes: Background: You were a Wanderer, a level 7 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in Sokoban, on level 5. You entered the dungeon 7022 turns ago. You had 1001 experience points, 279 more were needed to attain level 8. Basics: You had 56 out of 75 hit points. You had 18 out of 24 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 8 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You were swallowed by an energy vortex. You were unencumbered. You were wielding a club. You were skilled in club. Final Attributes: You were piously aligned. You had infravision. You were stealthy. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a giant mimic a large mimic a xan a troll a large dog a shocking sphere an ettin zombie 3 watchmen 2 giant beetles a wolf a leprechaun a giant spider a dwarf mummy 2 dingoes 2 housecats a dwarf lord a blue jelly 2 dust vortices a raven a plains centaur an ape a human zombie a rope golem 3 Woodland-elves a quasit a water nymph 3 mountain nymphs a rock piercer a fog cloud a yellow light 3 gnome lords 2 gnomish wizards a red naga hatchling a golden naga hatchling 3 guardian naga hatchlings a gray ooze a ghoul 3 paper golems a baby crocodile a giant ant a kitten a dwarf a homunculus a kobold lord a kobold shaman 3 hill orcs 5 rothes 5 monkeys an orc zombie 2 iguanas 4 coyotes 2 hobbits 2 manes a large kobold a giant rat a cave spider 2 yellow molds a green mold 21 gnomes 8 garter snakes a gnome zombie 2 geckos 7 jackals a fox a kobold 3 sewer rats 2 grid bugs 3 bats 5 lichens a kobold zombie 5 newts 152 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: A shop. Level 3: Many fountains, a grave. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: An altar, many fountains. Level 6: A fountain. Level 7: Some fountains. Level 8: Many fountains. Level 9: A temple. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Some shops, a temple, some fountains. Level 9: Sokoban: levels 8 up to 5 Level 5: <- You were here. Unsolved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye AbsurdLife the Caveman... You quit in Sokoban on dungeon level 5 with 5023 points, and 569 pieces of gold, after 7022 moves. You were level 7 with a maximum of 75 hit points when you quit.