Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-05-11 21:59:27, ended 2025-05-11 22:04:34. 1208, chaotic female elven Wizard ------ |....| |....| |....| .....-# |....|# ----.-# ###### # --------- # ##### |./?%?%)| ## # |.F*%[!?| -.--|-------.- ### # |.%*.*)?| |............| -----.------- # |.+.!%?%| |............| #|..........[| ###-@.!m%%?| |............| #............| |@/(%!(%| |.<...........#### |...........| --------- -------------- ##+...........| ------------- 1208 the Evoker St:9 Dx:14 Co:16 In:20 Wi:10 Ch:8 Chaotic Dlvl:3 $:0 HP:0(17) Pw:3(18) AC:8 Xp:2/25 T:636 Latest messages: It's solid stone. It's solid stone. It's solid stone. The door opens. "Hello, 1208! Welcome to Angmagssalik's general store!" You see here a wand of create monster (for sale, 267 zorkmids). "Hello, 1208! Welcome again to Angmagssalik's general store!" In what direction? 3 Angmagssalik gets angry! The sleep ray hits Angmagssalik. The sleep ray bounces! The sleep ray hits the small mimic. Angmagssalik zaps a balsa wand! Boing! Angmagssalik zaps a wand of striking! Boing! What do you want to zap? Never mind. In what direction? 3 The spell misses Angmagssalik. Angmagssalik zaps a wand of striking! Boing! Angmagssalik zaps a wand of striking! Boing! Unknown command '^M'. In what direction? 3 The spell misses Angmagssalik. Angmagssalik zaps a wand of striking! Boing! Angmagssalik zaps a wand of striking! Boing! Unknown command '^M'. You see here a potion of restore ability (for sale, 178 zorkmids). Angmagssalik zaps a wand of striking! Boing! A potion of restore ability shatters! You smell a peculiar odor... What a mess! An effervescent potion shatters! Angmagssalik hits! Angmagssalik hits! You miss Angmagssalik. Angmagssalik hits! You die... Angmagssalik takes all your possessions. Do you want to see what you had when you died? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) o - an uncursed +0 orcish helm (being worn) Comestibles ('%') s - an uncursed food ration Scrolls ('?') i - an uncursed scroll of remove curse j - 2 uncursed scrolls of charging n - an uncursed scroll of identify p - an uncursed scroll of food detection r - an uncursed scroll of charging Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of sleep Potions ('!') f - a blessed potion of booze g - an uncursed potion of restore ability h - an uncursed potion of gain energy q - an uncursed potion of gain energy t - an uncursed potion of healing Rings ('=') d - an uncursed ring of shock resistance e - an uncursed ring of invisibility Wands ('/') c - a wand of create monster (0:13) Tools ('(') m - an uncursed tooled horn u - an uncursed lock pick 1208 the Wizard's attributes: Background: You were an Evoker, a level 2 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 636 turns ago. It was nighttime. You had 25 experience points, 15 more were needed to attain level 3. Basics: You had 0 out of 17 hit points. You had 3 out of 18 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a giant rat 2 goblins 2 lichens a kobold zombie 2 newts 8 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: An altar. Level 3: <- You were here. A general store. Final resting place for you, killed by Mr. Angmagssalik; the shopkeeper. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | 1208 | | 0 Au | | killed by Mr. | | Angmagssalik; | | the shopkeeper | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye 1208 the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 200 points, and 0 pieces of gold, after 636 moves. You were level 2 with a maximum of 17 hit points when you died.